Well deleting the -32biteverything off of the target solved the invisable menu problem and checking off everything in the compatibility section (except for run in compatibility mode for __, which will cause the game to not even start up on my comp) took care of the low memory message. The game still crashed however after about an hour(possibly less) of playing, which wouldn't be too bad if I could just 'end task' and start it up again but it actually cause my whole computer to lock up and I'm forced to turn it off.