After i succeeded making the game running i encountered another problem. The textures on all models (Gill, all zombies, other characters) are alful - as if they're underwater - moving and blurring all the time (the face and all body textures change periodically just by the movement of the breathing when a model isnt moving). I dont think thats how it normally is
I tried all resolutions but i couldnt fix it
My card is GeForce Fx5900XT.
I'll appreciate any help