Jump to content
Compatible Support Forums

beach

Members
  • Content count

    3
  • Joined

  • Last visited

    Never

Everything posted by beach

  1. beach

    svchost

    I recently got Kerio firewall (freeware version). My computer seems to be talking to itself, especially a program called svchost. Should I allow this to happen? I made a rule to deny it, and nothing's happened so far. System: Win XP SP2
  2. beach

    !!!!!!!!!!?????!!!!!!

    This method is a little... extended... but it's the one I use. DK works beautifully, but you might need to learn some new (valuable) skills. Download DOSbox from here. Open dosbox.cfg in the DOSbox directory with Notepad and delete everything in it. Replace it with this: Code: [sdl]# fullscreen -- Start dosbox directly in fullscreen.# fulldouble -- Use double buffering in fullscreen.# fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).# windowresolution -- Scale the window to this size IF the output device supports hardware scaling.# output -- What to use for output: surface,overlay,opengl,openglnb,openglhq,ddraw,direct3d.# autolock -- Mouse will automatically lock, if you click on the screen.# sensitiviy -- Mouse sensitivity.# waitonerror -- Wait before closing the console if dosbox has an error.# priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest,pause (when not focussed).# Second entry behind the comma is for when dosbox is not focused/minimized.# mapperfile -- File used to load/save the key/event mappings from.# pixelshader (direct3d) -- Pixelshader program to use for resizing: none,point.fx,bilinear.fx,scale2x.fx,2xsai.fx,# 2xSaI_sRGB.fx,Cartoon.fx,GS2x.fx,GS4x.fx,GS4xColor.fx,GS4xColorFilter.fx,GS4xColorScale.fx,# GS4xFilter.fx,GS4xScale.fx,Matrix.fx,MCGreen.fx,MCOrange.fx,scale2x_ps14.fx,Sketch.fx.# usescancodes -- Avoid usage of symkeys, might not work on all operating systems.# overscan -- Width of overscan border.fullscreen=truefulldouble=falsefullresolution=originalwindowresolution=originaloutput=surfaceautolock=truesensitivity=200waitonerror=truepriority=highest,highestmapperfile=mapper.txtpixelshader=noneusescancodes=trueoverscan=0[dosbox]# language -- Select another language file.# memsize -- Amount of memory dosbox has in megabytes.# machine -- The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga.# captures -- Directory where things like wave,midi,screenshot get captured.language=machine=vgacaptures=capturememsize=64[render]# frameskip -- How many frames dosbox skips before drawing one.# aspect -- Do aspect correction, if your output method doesn't support scaling this can slow things down!.# scaler -- Scaler used to enlarge/enhance low resolution modes.# Supported are none,normal2x,normal3x,advmame2x,advmame3x,hq2x,hq3x,# 2xsai,super2xsai,supereagle,advinterp2x,advinterp3x,# tv2x,tv3x,rgb2x,rgb3x,scan2x,scan3x.frameskip=0aspect=falsescaler=none[vsync]# vsyncmode -- Synchronize vsync timing to the host display. Requires calibration within dosbox.# Supported are off,on,force.# vsyncrate -- Vsync rate used if vsync is enabled.vsyncmode=offvsyncrate=85[cpu]# core -- CPU Core used in emulation: simple,normal,full,dynamic,dynamic_nodhfpu,auto.# auto switches from normal to dynamic if appropriate.# cycles -- Amount of instructions dosbox tries to emulate each millisecond.# Setting this higher than your machine can handle is bad! (unless timesynched is set)# You can also let DOSBox guess the correct value by setting it to max.# The default setting (auto) switches to max if appropriate.# cycleup -- Amount of cycles to increase/decrease with keycombo.# cycledown Setting it lower than 100 will be a percentage.# timesynched -- Do not emulate more cycles than possible.core=dynamiccycles=autocycleup=500cycledown=20timesynched=false[vga]# svgachipset -- Select one of the following supported SVGA chipsets:# s3 (default), et4000, et4000new, et3000, pvga1a, or none.# Full chipset name (like 'Tseng ET4000') will also work# as long as it contains one of the strings above.# videoram -- Amount of video memory on emulated SVGA. Not all emulated# chipsets support this setting.svgachipset=s3videoram=64[mixer]# nosound -- Enable silent mode, sound is still emulated though.# rate -- Mixer sample rate, setting any devices higher than this will# probably lower their sound quality.# blocksize -- Mixer block size, larger blocks might help sound stuttering# but sound will also be more lagged.# prebuffer -- How many milliseconds of data to keep on top of the blocksize.nosound=falserate=22050blocksize=1024prebuffer=10[printer]# printer -- Enable printer emulation. (turn off disney)# dpi -- Resolution of printer (default 360).# width -- Width of paper in 1/10 inch (default 85 = 8.5'').# height -- Height of paper in 1/10 inch (default 110 = 11.0'').# printoutput -- Output method for finished pages: # png : Creates PNG images in the DOSBOX directory# ps : Creates Postscript documents in the DOSBOX directory (default)# bmp : Creates BMP images (very huge files, not recommend)# printer : Send to an actual printer (Print dialog will appear)# multipage -- Adds all pages to one Postscript file or printer job until CTRL-F2 is pressed.printer=falsedpi=360width=85height=110printoutput=psmultipage=false[midi]# mpu401 -- Type of MPU-401 to emulate: none, uart or intelligent.# device -- Device that will receive the MIDI data from MPU-401.# This can be default,alsa,oss,win32,coreaudio,mt32,none.# mt32rate -- Sample rate of MT32 emulation# config -- Special configuration options for the device. In Windows put# the id of the device you want to use. See README for details.mpu401=intelligentdevice=defaultmt32rate=22050config=[sblaster]# sbtype -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.# sbbase,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.# mixer -- Allow the soundblaster mixer to modify the dosbox mixer.# oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.# On auto the mode is determined by sblaster type.# All OPL modes are 'Adlib', except for CMS.# oplrate -- Sample rate of OPL music emulation.sbtype=sb16sbbase=220irq=7dma=1hdma=5mixer=trueoplmode=autooplrate=22050[gus]# gus -- Enable the Gravis Ultrasound emulation.# gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the # Gravis Ultrasound. (Same IRQ's and DMA's are OK.)# gusrate -- Sample rate of Ultrasound emulation.# ultradir -- Path to Ultrasound directory. In this directory# there should be a MIDI directory that contains# the patch files for GUS playback. Patch sets used# with Timidity should work fine.gus=falsegusrate=11025gusbase=240irq1=5irq2=5dma1=3dma2=3#must change the below for future gravis setupsultradir=C:\sshockb\sound\gravis[innova]# innova -- Enable the Innovation SSI-2001 emulation.# samplerate -- Sample rate of Innovation SSI-2001 emulation.# sidbase -- SID base port (typically 280h).# quality -- Set SID emulation quality level (0 to 3).innova=falsesamplerate=11025sidbase=280quality=2[speaker]# pcspeaker -- Enable PC-Speaker emulation.# pcrate -- Sample rate of the PC-Speaker sound generation.# tandy -- Enable Tandy Sound System emulation (off,on,auto).# For auto Tandysound emulation is present only if machine is set to tandy.# tandyrate -- Sample rate of the Tandy 3-Voice generation.# disney -- Enable Disney Sound Source emulation.# innova -- Enable Innovation SSI-2001 emulation.# innovabase -- Base port for Innovation SSI-2001 emulation.pcspeaker=truepcrate=11025tandy=offtandyrate=11025disney=false[bios]# joysticktype -- Type of joystick to emulate: none, 2axis, 4axis,# fcs (Thrustmaster) ,ch (CH Flightstick).# none disables joystick emulation.# 2axis is the default and supports two joysticks.# Additional options: autofire, swap34 (swaps axes 3 and 4),# timed (use alternative joystick emulation).# Example: joysticktype=ch swap34 timedjoysticktype=2axis[serial]# serial1-4 -- set type of device connected to com port.# Can be disabled, dummy, modem, directserial.# Additional parameters must be in the same line in the form of# parameter:value. Parameters for all types are irq, startbps, bytesize,# stopbits, parity (all optional).# for directserial: realport (required).# for modem: listenport (optional).# Example: serial1=modem listenport:5000# phone1-10 the IP address to be connected to. Dial 1 to connect to the entry# in phone1, 2 for phone2, ...serial1=dummyserial2=dummyserial3=disabledserial4=disabledphone1=emptyphone2=emptyphone3=emptyphone4=emptyphone5=emptyphone6=emptyphone7=emptyphone8=emptyphone9=emptyphone10=empty[glide]# glide - Enable glide emulation: true,false.# port - I/O port to use with host communication.glide=falseport=300[dos]# xms -- Enable XMS support.# ems -- Enable EMS support.# umb -- Enable UMB support (false,true,max).# keyboardlayout -- Language code of the keyboard layout (or none).# automount -- Enable automount.xms=trueems=trueumb=truekeyboardlayout=noneautomount=false[ipx]# ipx -- Enable ipx over UDP/IP emulation.ipx=false[autoexec]# Lines in this section will be run at startup.mount C c:\docume~1\c: The C:\ in DOSbox will be C:\Documents and Settings in Windows. Install Dungeon Keeper Gold on your desktop (or anywhere in Documents and Settings). Run the DOS version with DOSbox. You'll need to know some basic DOS: "cd desktop/doody" (w/out the quotes) would change your directory to C:\desktop\doody (since C:\ is documents and settings). You can use "\" or "/". DOS doesn't understand spaces or words that are too long. Don't use spaces in folder names, and if a word is too long, type the first six letters followed by "~1". Like this: XXXXXX~1 To run a program (.exe, .bat or .com files), type its name. If the program is Fear.exe, type Fear. dir will list the contents of a folder. Hit tab over and over to cycle through these contents (you don't have to type dir first). Learn more about the config file from DOSboxwiki (use google) and the DOSbox website. You can customize it to your liking, but this version should work. If you have a newish 3D card, change output to direct3d and pixelshader to point.fx.
  3. beach

    Shadowman

    I installed both patches and I'm running it on only one CPU (I have hyperthreading). But, after about a minute running normally, the game becomes intolerably slow. I tried lowering all graphics settings to minimum, with the same result. My system: GeForce 7800GTX 3.2GHz P4 Win XP SP2 Soundblaster Live! 24-bit (on-board) Thanks, beach
×