mr_yellow
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I *know* this topic has been beaten like a dead horse, I've searched everywhere and i can't find a solution. The problem being, my stand by/hibernation problems are different from everyone else's... I've had my TNT2 before and I never had these issues. i could standby/hibernate no prob. When I got my current geforce 2 gts, I couldn't do any of it anymore.(asus v7700) Where it differs: Most people with similar setups can't RECOVER from a standby/hibernation sequence. My prob is that I can't even START the standby/hibernation sequence. It'll load into the "preparing your system to standby" screen and it'll hang there. I can move my mouse, move the little window, but the blue animation bar doesn't move and my system is unrecoverable except for the reset button. Does anyone have any more info about this? any suggestions? I'm running Win2k regular ACPI system HAL, Asus v7700(GF2), Asus A7V, SBlive, NIC, 2 HDD's, DVD,CDR.... I've experimented and any combination of Fast Writes, SBA, 4x AGP, enabling on the OS side doesn't affect anything. Disabling 4x AGP, FW, from the BIOS doesn't do anything. I've tried to manually set AGP strength(DA and EA) but both don't do anything, aaand... that's about it... Any suggestions? (short of a reinstall). Thanks in Advance
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Look under services and find the ZipToA service and set it to manual. You won't get that annoying message in your event log anymore. I never knew what It was for and never noticed the difference after I disabled it from loading. Actually I don't use Iomega's ZipTools since it's mainly bloat and the basic w2k support for the external zipdrive works great(enable legacy parallel port support). But then since you've got an internal IDE zipdrive, my experience doesn't applyl. But the above suggestions do apply to the 2-3 days I did have ZipTools installed. mr_yllow [This message has been edited by mr_yellow (edited 15 August 2000).]
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Check www.bp6.com If your BP6 is a 1.1 revision you most likely have the dreaded "VOLTAGE BUG". You can check with Motherboard MOnitor and keep an eye on the +3.3v(I think it's the 3.3v). It should be fluctuating like mad... check out bp6.com and their forum for more info about this nasty defect. good luck mr_yellow
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Yes, it has been answered. Please search the next time you have a question.. But to reiterate(for those reading), you must put the brightness bar all the way to the left(darkest) and slide the bar up with the keyboard to make the brightness go up. mr_yellow
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Quote: Originally posted by Mark W: mr_yellow, are you saying you could use say a P3700e and an old C366 (@550) together on a BP6? I'd love to hear about somebody doing that. Yes! I *believe* it is possible. When the NEO adapter was first being beta tested, paul@powerleap was able to dual a coppermine and a celeron1. You'll have to go to www.bp6.com for more info as I don't keep up with bp6 happenings anymore. I'm not sure if any new compatibiltiy problems have cropped up or whether people have successfully done this SMP setup.. All i know is that it has been "tested" and "worked". Again. read up on it. I would hate to think someone would even consider my word as final.. mr_yellow
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well if you already have a athlon 650, that's a pretty good system right there... If you want to SMP anything, you've got to SMP coppermines since anything else wouldn't be as fast as your athlon. You could wait for dual athlon boards to come out.. You could pick up a duron600+asusa7v and hopefully overclock that to 900MHz.. that'll probably be faster than your athlon 650... but I'm not sure about 3d-rendering since your athlon has so much more cache than the duron... Best bet would be to save your money and blow it on a dual athlon when it's available... mr_yellow
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go for the cpu and motherboard upgrade. That will last you the longest and prove to be the most economical. Not only will it improve gaming performance but overall performance aswell. (we don't play games 99% of the time while using the computer do we?????) You're TNT card is still decent and I'm sure things will become Much smoother after the CPU upgrade. You won't get a skyrocketing FPS but upgrading to geforceMX won't get you that either since your CPU will bottleneck it as well. Trust me on this one. A geforce on a low MHz computer won't do jack for you. The difference from a tnt2Ultra on a 550celeron and a geforce2gts on a 550 celeron lets me play ~one resolution higher(without changing any details), to be specific, that just means I get to play decent at 800x600 to playing smooth at 1024x768. THis is with the Halflife Engine(CS of course). I'd expect the same increase if i kept the tnt2ultra and upgraded to a duron or thunderbird(except then EVERYTHING is faster!) Hope this helps. P.S. get the a7v with multiplier adjust and OC that duron to 900! mr_yellow
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Celermines are completely out of the question if you're trying to SMP two of them. Coppermines are Not SMPable on a BP6 *unless* you do a modification on the BP6 AND the Powerleap NEO adaptors(details availbale at www.bp6.com). The best way to SMP coppermines is by using another board(tyan was one suggestion). BP6 is a great board but pretty much dead now. The best use of a bp6 is SMP 2 celeron1's or SMPing one coppermine(NOT celermine) and one celeron1. I believe this combination is possible with the NEO adapter without any modifications to boards. To Summerize, SMP Celermines is a no go. Don't use a BP6, either go cheap and old(dual celeron 550 on a BP6) or go new and expensive (dual coppermine ??? on an MSI or Tyan dual board) Hope this helps
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I will be the first one here with negative comments.. but i gotta say it.. WHAT IN THE WORLD WERE YOU THINKING? for someone how doesn't know the diff between slot 1 and slot a to be building a computer from scratch, i can only say you deserve what you got. READ UP on something you "sorta know" before you waste some big bucks(at least it's big bucks to me). Rule of thumb: If it going to cost more than your weekly paycheck, get smarter at it before you do it. I'm really sorry, but it's true. You're a jackass. /END RANT /BEGIN FLAMES AGAINST ME mr_yellow EDIT:was considering removing the message but what the hell. it'll stay.. [This message has been edited by mr_yellow (edited 21 July 2000).]
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most likely related to Nvidia Drivers.. I have a TNT2 Ultra and get the same bug. I have no idea what causes it and the only way to fix it is by rebooting. and enabling mouse shadow fixes non-text cursors. disabling mouse shadow makes all cursors corrupt.
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Drivers. simple. complain to ATI for better more functional drivers.
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SAME. I posted before that my eax was working.. turns out eax is turned off at 3/4 acceleration.. when I bumped it up to max, i got the old crackling, delayed, and missing sounds in Halflife. Abit BP6 dual 366@550 setup.
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Quote: Originally posted by ODiN: You guys having problems with video skipping, what motherboard and video are you using? I'm having the same problem, but think that it has to do more with the video drivers. This problem is mostly when playing DivX clips as well, and occassionally with MPEG. I think the more CPU-intensive the codec, the worse it is. Actually I'm pretty sure it's not a video card driver related problem.. I've have a TNT2Ultra and have changed detonators since 3.xx. It's most likely tied to Sound drivers because if you bump down the sound acceleration in the sound and multimedia control panel, to basic(also disables EAX), the skipping goes away. anything higher and the skipping comes back. I too am on a BP6. I can't figure out why Ronin still has a flawless machine. i guess it's our mobo as well.. mr_yellow
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Installed the final package after ripping out all the old drivers, anyone else with an ACPI multiprocessor system still get skipping when playing videos? my EAX prob is cure tho..(thank god)...
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I had low expectations for these drivers.. my turn to rant. EAX is still broken(only tried HL) Videos still skip at full acceleration those are the only two problems i have. they still persist after i installed the new drivers.. Will attempt to remove all slive stuff and install drivers from scratch. this sucks balls.. oh yeah, i'm on a bp6 too. so maybe it's still a bug with ACPI multiprocessor systems. Boo..