latkey
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Everything posted by latkey
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NET_GetPacket: Unknown Error Whenever the server starts I get that and it exits. I thought I heard rumors about a problem with qwsv and Win2k, does anyone know of a fix?
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actually, I found out the problem was a master server I had listed in my .cfg, once I removed it, it ran fine. Weird. Thanks for the help tho.
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Well, I'm not sure what the switch is to disable ipx, but -noipx doesn't seem to help. I tried running quakeon but it didn't seem to work either.I couldn't tell what the error was, so maybe it's something else. Can you export configuration sets? I'd like to try yours maybe. and uh, are you running win2k final or a beta?
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Oh man, I tried disabling tcp/ip to see what would happen, I didn't even think of ipx. Thanks, I'll give that a try.
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everything works fine for me as well, but I still don't get Hardware acceleration as far as I know. Can anyone conform that they have hardware accelerated sound?
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I have had both an MX300 and now an SBLive with on my Win2k machine. Neither of them would/will play DirectSound streams from a hardware buffer running the DirectSound test in DXDiag. It runs the software tests and then stops. With the MX300 I didn't think it was strange since I was using the default drivers from the Win2k cd. But since I am using the official Win2k drivers from Creative for the Live, I find it strange that it (seems) incapable to have hardware sound acceleration. Otherwise, my Live setup has no problems. Does DX7 for Win2k not have Sound acceleration for some reason?
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Any comments on the performance of SBLive cards under win2k? How are the drivers? Is there full hardware acceleration? Any annoying quirks? I think I'm getting one, and I'm curious about peoples experience with them. thanks
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So, I've been trying to figure this out for more than 2 months now and finally Raven figured out a solution. The problem lies with the user account you are using and it's type. Any administrator account will cause problems with the SoF demo and most nvidia driver versions, including the recent release candidate. Other OpenGL games do not seem affected by this. I know this sounds pretty flaky, but it's the truth. Ever since the demo was released it either crashed, errored out or ran unplayably slow on my machine. As soon as I changed my account from Administrator to 'power user', it ran perfectly. I don't know if the demo or the drivers are the problem, and nothing has been said about new versions of either to fix this.
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I don't think you'll see a big performance difference between those 2 drivers. Look on 3dchipsets.com for win2k drivers. I would just uninstall the card from device manager or display properties or wtv first. The card will still show up in device manager after rebooting and will be using the native win2k drivers from the cd. You can see exactly the files it's using in the device properties under 'Driver Details'. I don't think it's necessary to delete nv* files.
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I first had this problem with 3.69. Instead of hanging at the desktop, my machine would reboot. No problems with any other games. Using 3.66 I could get the demo to 'run' but very slow and unstable. Again, at this time I had no problems with other games. I would think if the 3.69 drivers work for you the 3.76 would work fine as well.
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I have the same problem. I have been posting to raven's official messageboard but they seem to either be stumped or don't care. Other people have the same problem, while still others run it fine. Stop by and post your problem. http://www2.ravensoft.com/cgi-bin/ubb/Ultimate.cgi I just finished installing the final retail version of Win2k on a freshly formatted drive. After installing basically nothing except the nvidia 3.76 drivers and the SoF demo I still had this problem. [This message has been edited by latkey (edited 14 February 2000).]
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not me. SoF and that dll makes my machine reboot.
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Does anyone have the same problem as me with the SoF demo, where it hangs my machine up at a grey screen when it starts? I'm using 3.75 with a TN2U, and any other opengl games work fine.
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That's the same thing that happened with me and those 2 driver versions. http://www2.ravensoft.com/cgi-bin/ubb/Ultimate.cgi please go there under Sof demo support and let them know you are having the problem too. The thread's topic line is 'Win2k, Nvidia and AGP Problem? ' Although there is an issue with Yamaha sound cards, neither me nor other people with this problem have one. I have an MX300, another guy has an SB Live... You know, one thing I do notice is that we all have CD-R/CD-RW's. It totally doesn't make any sense for that to be an issue I would think tho... Please go to Raven's Board and add to the thread!
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Did you have problems with other opengl games etc before all this? Or did you only have a problem with SoF? I've tried the 3.75 drivers before and they didn't work any better for SoF.
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yeah, I can dual boot to play it, but now I just wanna find out what's causing this to happen. I'm obsessed. what are your system specs? where did you get your 3.75 drivers? What build of win2k are you running?
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no, not q3. I'm talking about the SoF demo. Everything else including Q3 has always run great in Win2k on my machine. Regardless of what drivers I have used. I am only having a problem with the SoF demo.
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Honestly this is the only problem I've had with my TNT2U under Win2k and an OpenGL OR D3D game. Systemshock2, Thief2 demo, UT, Motocross/Midtown Madness, Q1, Q2, Q3, Halflife, everything works just fine up until the SoF demo. I did get it to work using the old 3.66 drivers, but it's slow and choppy (but runs great on same machine under 98). I can't wait to get some final, official and completely functional drivers from Nvidia and not from some guy's random virus ridden hacked win2k driver site.
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I can't seem to control my TNT2 opengl refresh rates, specifically in q3. Regardless of what I set the desktop refresh to, in 1024 for example, q3 will run at 60hz. any suggestions? Oh, and a big shout-out to chameleon for making it possible for me to get this far in the first place.
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You don't have to reinstall the drivers. If you check out your registry under HKEY_LOCAL_MACHINE - System - Current Control set - Services - NV4 - Device0 , you'll see the same refresh rate table under the Keys NV5_Modes and etc, and you can just change it there. I did so under NV5Ultra_Modes since I have a TNT2 Ultra, rebooted and there you go.
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yeah, tried powerstip but I was looking for a less 3rd-party type of solution... what I ended up doing was using the r_displayRefresh cvar in my q3 cmdline to set the refresh rate to 85. Obviously this only solves the problem for q3 and not opengl across the board, but it's really all I wanted to fix anyway.