Whenever I play UT (with the latest patch applied) in Direct3D mode, the screen gets very...strange. Sometimes textures look strange, or my projectiles look like some textures from the level. Sometimes there are visible "broken" looking objects. All very messed up and annoying. I have RC2 and a Hercules Dynamite TNT2 Ultra with the NVidia version 3.56 drivers from Chameleon's site. I've also tried with version 3.53 drivers (I think...maybe 3.52...shoot can't remember now). Anyways...didn't work. Anyone else had any trouble with this or a way to fix it? I tried OpenGL mode but it takes about 5+ minutes to load a level and is VERY slow to play.
WegBert