I have a TNT with 3.68 installed, and UT 4.00 runs in windowed mode only when I attempted to use D3D, but when I switched over to openGL, it runs in full screen mode. 4.05 just sits there and locks up. If you are using D3D, is dxdiag happy with it?
[This message has been edited by eugalaka (edited 25 January 2000).]