tylau
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Everything posted by tylau
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LOL, where is the automatic reboot button? There is no BSOD/no pop-up/no nothing, just plain system reboot!
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Quote: Undying may make the list... Absolutely right here, undying is the first and ever since game that makes me shivering the first time I played it.
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If the security threat posed from this article on the cleverest site around is true, then it is some serious breaching for the ITers: http://www.theinquirer.net/?article=7819 There must be some other way to circumvent such a potential threat
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It use the same engine as UT2003, with even larger texture sizes and maps, in subjective feelings. So the optimisatio is by and large similar to UT2003. You shouldnt be enabling any value more than 8 shadows, which means 8 light sources due to architectural limitatio of G4-Ti cards, if you do so, it will stutter seriously, even on a TI4600/XP2100/512DDR machine. It basically is a game whihc employed hugh texture sizes and thus if you should need to run at max. resolution or with FSAA enabled, and you are stuck with a 64MB graphic card(or not a top notch card) then your best bet is to use 16bit color in the game and crank all the way up to the max resolution such as 1280 or even 1600, the hugh texture sizes and large poly. number use in this game make the hit on using 16bit color towards image quality is not as great as you might imagined. Have a try, you may not be so disappointed afterall.
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Since the SQL Slammer runs rampant on the net, I received so many request on those ports from unknown servers that I have never visited; I am in acknowledge of such because I haev blocked the captioned ports in my firewall, but request still comes in and stolen my bandwidth; seems no fix for these culprits?
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I am in fact not using a router-hub, just two NIC with dual box; I found this to be effective and apparently no side effect for many OSes and apps. in time span of about a decade! On a side note, I also never bind microsoft networks client and IPX/netbios protocol to my cable NIC. My network is imcomplete acoording to Microshaft, lol Your work is valuable anyway, as it encompasses all possible measures to it.
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Well, having read through your APK.html article, uit surely is fun and informative, albeit in a minimalist approach I have one point to add is that I have never bind the TCP/IP stack to my homeLAN NIC, since I dont use any ICS on my LAN; I have this for some additional fail-safe precation cheers.
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woot...you guys are just super helpful. I have tons of info to digest. Thanks a lot. 8)
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Quote: Apparently, Cirrus reformulated the epoxy encapsulation for the drive's chips without telling Fujitsu. It seems the epoxy gradually eats through the dies themselves. Must be some kind of fierce epoxy
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Has any Radeon owners ever notice that on every piece of ATI manufactured card, there is a felt pen marking on each of those on board aluminum SMT caps; and ever woner why it is so? Doesnt ever exhibits the same on Nvidia cards
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some need to use some old dummy chips to train their bots, cause their mind isnt so. ;(
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Try this for some shiny mirror finish cars, modify the reflection.ini in you \cars\ subdirectory with the following: reflection.ini ' Controls the brightness of the environment map. Select 0-255 for each RGB channel. [brightness] red=255 green=255 blue=255 ' Controls the rendering paremeters [render] cubeface_dimension=512 enviromap_dimension=1024 Just like that 007 Die another day see you at some 202.64.xxx.xxx server
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Try this for some shiny mirror finish cars, modify the reflection.ini in you \cars\ subdirectory with the following: reflection.ini ' Controls the brightness of the environment map. Select 0-255 for each RGB channel. [brightness] red=255 green=255 blue=255 ' Controls the rendering paremeters [render] cubeface_dimension=512 enviromap_dimension=1024 Just like that 007 Die another day see you at some 202.64.xxx.xxx server
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Insignificant ebnchmark for the PC, it is mainly for console type of 640 dsiplay mode and testing on your CPU/vertex shader speed.
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Quote: Quote: When trying to play "The Fellowship Of The Ring", the graphics were all jerky and all textures were flashing (hope it's not a faulty GeForce3!), but with the 30.87 drivers I had no problem at all. Same problem here, BTW, what do you think of the game? I really haven't had a chance to evaluate it, due to the video problem. And yes, I am too lazy to change my video driver... I hate rebooting! The funny part is, while the Fellowship 1.1 patch claims to fix the recent texture flashing problems; refuse to in actuality on 40.XX drivers.
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Appraently these WHQL files for XP and 2k(seaprately) are available on nvidia website this evening. Dont konw whats up though, but they are dated 11/11/2002!?
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Evil is in the details, but nay this time around. On benchmarking there is practically no difference in scores, but in reality, much less jerkiness in many games, most significant one is NFS:HP2, the improvemnet is very noticeable. Time to get FRAPS to determine the improvement on FPS downward spikes.
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Madonion already declared non-compliance for 3Dmark99 and 2000 with XP for a ver long time.
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Depends on what DDR ram you use, many DDR400 has some odd recommendation range from 2.7V to 2.9V, OCZ, GEIL, Samsung has all 2.7V, and Geil DDR433 use a whopping 2.9V as recommended voltage. However, for DDR333/266, it is useless to set it to that high voltage, as DDR are usually optimally stable at some moderate voltage, too high voltage for a DDR bus would reduce its stability in general. The time for certain given electric charge to go through some specific gate are reduced for raising the voltage, but if it is too high, the falling edge of the voltage line would be too high for it to maintain accurate timing on the falling edge trigger. The same almost apply to a DDR Athlon CPU FSB.
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Honestly speaking there are still issues in gamma settings in 40.XX drivers; somethimes show up as weird coloring on OGL apps.
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*NOTE*...Need For Speed Hot Pursuit 2 Performance Problems
tylau replied to Silverado's topic in Games
The stuttering isnt from bad driver or other, it is due to HP2 is such a CPU hogging game(so as many recent release) that any CPU of sub 2G performance would experience serious performance issue, you could solve it simply by lowering one stop of the "world detail" level, that would be silky smooth provided that you graphic card is not too slow. It is really horrible that games with so CPU cycle hunger are more and more in recent releases -
WinXp SP1 (or upgrade) problems with chipset via and Atlhon
tylau replied to MrPinkos's topic in Software
What BIOS of KT7A you are using? Try to use an older BIOS if you have no clue on what is going on -
What is that pounding sound on the webpage of nvidia showing "Are you ready?", 600 lb. gorilla or sound of hay hitting. Have to see, amen....OOH!
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Check that it is the retail version, betas are not unusually bugged with memory leaking problems that make page file and resources depletion.
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Check that your CMOS Battery jumper has not fallen off the board, and in its proper position. There are occasions where clear CMOS jumper alone wont do the job to clear the CMOS data, try also taking out the battery for some 15minutes and then install back.