Jump to content
Compatible Support Forums

the Nagual

Members
  • Content count

    1
  • Joined

  • Last visited

    Never

Everything posted by the Nagual

  1. the Nagual

    Does the win2k-drivers from 3dfx suck or is it just win2k?

    Turbo? Lemme get this straight. Below is yer posted tweaks.. Okay then here it goes, I have removed every line that isnt really of interest, such as key-bindings etc. Now dont ask me what everything specifically does, I have had a lot of help on this and doesnt acctually have a definite clue myself and I have used cut'n paste very much, yada yada Here it is: seta cg_drawIcons "1" seta s_compression "1" seta com_hunkMegs "48" seta s_occ_eq "0.75" seta s_occfactor "0.5" seta s_bloat "2.0" seta s_numpolys "400" seta s_polyreflectsize "10000000" seta s_polysize "10000000" seta s_polykeep "1000000000" seta s_refdelay "2.0" seta s_refgain "0.45" seta s_leafnum "0" seta s_max_distance "1000.0" seta s_min_distance "3.0" seta s_distance "100.0" seta s_doppler "1.0" seta s_rolloff "0" seta s_mixPreStep "0.05" seta s_mixahead "0.1" seta s_loadas8bit "0" seta s_khz "22" seta s_separation "0.5" seta r_vertexlighting "1" seta r_lastValidRenderer "3Dfx/Voodoo3 /2 TMUs/16 MB SDRAM/stand-alone (Jan 31 2000)" seta r_primitives "0" seta r_railSegmentLength "32" seta r_railCoreWidth "6" seta r_railWidth "16" seta r_facePlaneCull "1" seta r_gamma "0.9" seta r_swapInterval "0" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_finish "0" seta r_dlightBacks "1" seta r_dynamiclight "0" seta r_drawSun "0" seta r_fastsky "1" seta r_ignoreGLErrors "1" seta r_flares "0" seta r_lodbias "1" seta r_lodCurveError "200" seta r_ignoreFastPath "1" seta r_smp "0" seta r_subdivisions "20" seta r_vertexLight "1" seta r_simpleMipMaps "1" seta r_customaspect "1" seta r_customheight "1024" seta r_customwidth "1600" seta r_fullscreen "1" seta r_mode "4" seta r_ignorehwgamma "1" seta r_overBrightBits "1" seta r_depthbits "24" seta r_stencilbits "0" seta r_stereo "0" seta r_colorbits "32" seta r_texturebits "32" seta r_detailtextures "0" seta r_preloadTextures "0" seta r_roundImagesDown "0" seta r_picmip "1" seta r_ext_texture_env_add "0" seta r_ext_compiled_vertex_array "1" seta r_ext_multitexture "1" seta r_ext_gamma_control "1" seta r_ext_compress_textures "1" seta r_allowExtensions "1" seta r_glDriver "opengl32" seta r_intensity "1.7" seta cm_playerCurveClip "1" seta snaps "20" seta rate "9000" seta com_blood "0" seta com_maxfps "120" seta cg_deferPlayers "1" seta cg_forceModel "1" seta cg_railTrailTime "400" seta cg_lagometer "1" seta cg_simpleItems "1" seta cg_crosshairY "1" seta cg_crosshairX "0" seta cg_crosshairHealth "0" seta cg_crosshairSize "24" seta cg_drawRewards "0" seta cg_drawAttacker "0" seta cg_drawAmmoWarning "0" seta cg_draw3dIcons "0" seta cg_drawSnapshot "0" seta cg_drawFPS "0" seta cg_drawTimer "1" seta cg_drawStatus "1" seta cg_draw2D "1" seta cg_gibs "0" seta cg_stereoSeparation "0.4" seta cg_fov "105" seta cg_zoomfov "45" seta cg_drawGun "0" seta cg_marks "0" seta cg_drawCrosshairNames "1" seta cg_drawCrosshair "7" seta cg_brassTime "0" seta cg_shadows "0" seta cg_viewsize "100" seta cg_predictItems "1" seta cl_maxpackets "100" You cant POSSIBLY be using a voodoo3.. If you are, wtf? depthbits to 24 and texturebits to 32? v3 can only do 16bit..
×