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Chipmunk

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About Chipmunk

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  1. Which O/S is gonna be best for games? Which O/S is gonna be best for business & stability? What is Whistler's best used for? Voice all your comments!
  2. Chipmunk

    GeForce's conflict with Win2k & AMD

    Sorry about repeating this post in several forums, but I really need help!!! I'm very anxious to solve my problem...
  3. Chipmunk

    GeForce's conflict with Win2k & AMD

    Nope, it doesn't work. In fact, I get a performance drop in 3D Mark 2000 from 4200 to 3400.
  4. When I converted from Win 98 to Win 2k, I experienced a major problem when running direct3d or opengl games or applications. For example, when I run 3d Mark 2000, sometimes half way through the testing, a blue screen of death will appear, with an error message: ***STOP:0x0000001E (0xc0000005, 0xBCA6E379, 0x00000000, 0x3f1999B1) KMODE_EXCEPTION_NOT_HANDLED ***Address BCA6E379 base at BCA39000, DateStamp 3a076179 - nv4_disp.dll Beginning dump of physical memory Physical memory dump complete. Contact your system administrator or technical support group. When I run games like Half Life: Counterstrike & Quake 3 Arena, I get the same problem & the same error message about after half an hour of gaming. I've installed Directx 8 final, Detonator 7.17 drivers, AGP 4-in-1 drivers, the patch posted by Microsoft, & absolutely everything that Geforce FAQ could suggest. I still get the problem no matter what drivers I use (6.18, 6.31, 6.34, 6.47, 7.17) & no matter whether I use Directx 7 or Directx 8. The problem never goes away. I need help here!!! Here's my system specs: AMD Athlon 700mhz Creative Gefore Pro (DDR) Kingston PC100 256 mb ram Sound Blaster Live! Player Maxtor Diamond 20.4 7,200 rpm hdd MSI K7Pro mainboard & the rest ain't important... I need help! Please respond!!!
  5. When I converted from Win 98 to Win 2k, I experienced a major problem when running direct3d or opengl games or applications. For example, when I run 3d Mark 2000, sometimes half way through the testing, a blue screen of death will appear, with an error message: ***STOP:0x0000001E (0xc0000005, 0xBCA6E379, 0x00000000, 0x3f1999B1) KMODE_EXCEPTION_NOT_HANDLED ***Address BCA6E379 base at BCA39000, DateStamp 3a076179 - nv4_disp.dll Beginning dump of physical memory Physical memory dump complete. Contact your system administrator or technical support group. When I run games like Half Life: Counterstrike & Quake 3 Arena, I get the same problem & the same error message about after half an hour of gaming. I've installed Directx 8 final, Detonator 7.17 drivers, AGP 4-in-1 drivers, the patch posted by Microsoft, & absolutely everything that Geforce FAQ could suggest. I still get the problem no matter what drivers I use (6.18, 6.31, 6.34, 6.47, 7.17) & no matter whether I use Directx 7 or Directx 8. The problem never goes away. I need help here!!! Here's my system specs: AMD Athlon 700mhz Creative Gefore Pro (DDR) Kingston PC100 256 mb ram Sound Blaster Live! Player Maxtor Diamond 20.4 7,200 rpm hdd MSI K7Pro mainboard & the rest ain't important... I need help! Please respond!!!
  6. Chipmunk

    GeForce's conflict with Win2k & AMD

    When I converted from Win 98 to Win 2k, I experienced a major problem when running direct3d or opengl games or applications. For example, when I run 3d Mark 2000, sometimes half way through the testing, a blue screen of death will appear, with an error message: ***STOP:0x0000001E (0xc0000005, 0xBCA6E379, 0x00000000, 0x3f1999B1) KMODE_EXCEPTION_NOT_HANDLED ***Address BCA6E379 base at BCA39000, DateStamp 3a076179 - nv4_disp.dll Beginning dump of physical memory Physical memory dump complete. Contact your system administrator or technical support group. When I run games like Half Life: Counterstrike & Quake 3 Arena, I get the same problem & the same error message about after half an hour of gaming. I've installed Directx 8 final, Detonator 7.17 drivers, AGP 4-in-1 drivers, the patch posted by Microsoft, & absolutely everything that Geforce FAQ could suggest. I still get the problem no matter what drivers I use (6.18, 6.31, 6.34, 6.47, 7.17) & no matter whether I use Directx 7 or Directx 8. The problem never goes away. I need help here!!! Here's my system specs: AMD Athlon 700mhz Creative Gefore Pro (DDR) Kingston PC100 256 mb ram Sound Blaster Live! Player Maxtor Diamond 20.4 7,200 rpm hdd MSI K7Pro mainboard & the rest ain't important... I need help! Please respond!!!
  7. When I converted from Win 98 to Win 2k, I experienced a major problem when running direct3d or opengl games or applications. For example, when I run 3d Mark 2000, sometimes half way through the testing, a blue screen of death will appear, with an error message: ***STOP:0x0000001E (0xc0000005, 0xBCA6E379, 0x00000000, 0x3f1999B1) KMODE_EXCEPTION_NOT_HANDLED ***Address BCA6E379 base at BCA39000, DateStamp 3a076179 - nv4_disp.dll Beginning dump of physical memory Physical memory dump complete. Contact your system administrator or technical support group. When I run games like Half Life: Counterstrike & Quake 3 Arena, I get the same problem & the same error message about after half an hour of gaming. I've installed Directx 8 final, Detonator 7.17 drivers, AGP 4-in-1 drivers, the patch posted by Microsoft, & absolutely everything that Geforce FAQ could suggest. I still get the problem no matter what drivers I use (6.18, 6.31, 6.34, 6.47, 7.17) & no matter whether I use Directx 7 or Directx 8. The problem never goes away. I need help here!!! Here's my system specs: AMD Athlon 700mhz Creative Gefore Pro (DDR) Kingston PC100 256 mb ram Sound Blaster Live! Player Maxtor Diamond 20.4 7,200 rpm hdd MSI K7Pro mainboard & the rest ain't important... I need help! Please respond!!!
  8. Chipmunk

    GeForce Pro doesn't like Windows 2000....

    I've installed the latest VIA 4-in-1 drivers for my MSI K7 Pro mainboard, but it STILL doesn't work, what the heck is wrong with my PC? :~(
  9. I'm having trouble with my Creative Geforce Pro on Windows 2000 Professional. I can't run 3D games on OpenGL or Direct3D mode, it will crash or automatically reboot the computer. I have tried playing Counterstrike on Win 2k, but only Software Rendering works. I've tried with & without Service Pack 1, with 6.18 (Detonator 3) drivers, with AGP 1X & 2X setting, with 32mb, 64mb, 128mb, 256mb, 512mb, & 1gb of Graphics Aparture size. All doesn't work!!! It used to work on my Windows 98, till I changed it to Windows 2000. Here are my system specs, someone help me please. AMD Athlon 700mhz Creative GeForce Pro Sound Blaster Live! Player PC 100 Kingston 128 mb ram Maxtor Diamond 20.4 gb hdd 7,200 rpm MSI K7 Pro Mainboard Yamaha 8/4/32 Cdrw Sony 32x cd rom drive Cambrigde Soundworks FPS 2000 Samsung 17" Flat Screen Moniter
  10. I'm having trouble with my Creative Geforce Pro on Windows 2000 Professional. I can't run 3D games on OpenGL or Direct3D mode, it will crash or automatically reboot the computer. I have tried playing Counterstrike on Win 2k, but only Software Rendering works. I've tried with & without Service Pack 1, with 6.18 (Detonator 3) drivers, with AGP 1X & 2X setting, with 32mb, 64mb, 128mb, 256mb, 512mb, & 1gb of Graphics Aparture size. All doesn't work!!! It used to work on my Windows 98, till I changed it to Windows 2000. Here are my system specs, someone help me please. AMD Athlon 700mhz Creative GeForce Pro Sound Blaster Live! Player PC 100 Kingston 128 mb ram Maxtor Diamond 20.4 gb hdd 7,200 rpm MSI K7 Pro Mainboard Yamaha 8/4/32 Cdrw Sony 32x cd rom drive Cambrigde Soundworks FPS 2000 Samsung 17" Flat Screen Moniter
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