KenShabby
Members-
Content count
12 -
Joined
-
Last visited
Never
Community Reputation
0 NeutralAbout KenShabby
-
Rank
stranger
-
I gave up. I switched motherboards from a AMD-751 K7M To a VIA Abit KT7A. This completely fixed all my half-life and 3DMark Problems. It appears as though its a problem restricted to the K7M or 751 chipset in some way. I reinstalled in every which way with the K7M, and it never made any difference. Hope this helps..
-
this has nothing to do with lag. the problem occurs online, and off.
-
Rescue.. I havent tried all your suggestions yet, but I have tried the Microsoft AGP Driver, and I still have the same problem. Have you actually experienced this problem, and resolved it? What is your setup?
-
Does anybody here know of an SP2 beta tester, or a microsoft employee?
-
Switching to vsync "on" works for counterstrike, but not for GLQuake or 3DMark 2001. I think this is quite a major bug in SP1 -- especially since the same problem exists with the beta of SP2. I'd stay without any SP's except I really want the speed improvements that they have to offer. Win2K Should be getting better, not worse!
-
Cipher Additionally, I cannot run 3DMark 2001 without it messing up, and saying that I didnt run enough tests to calculate a score. when I remove SP1, everything is fine again. this problem still occurs when vertical sync is "on" also, the old glquake is totally messed up with SP1, and just fine with no SP notice the same problems?
-
Specs: ASUS K7M Athlon Thunderbird Slot 1 ~700MHz ASUS Geforce DDR 256MB Micron RAM Soundblaster Live Value Diamond Fireport 40 SCSI (with boot drive+burner) 2 ethernet cards USR 56K Hardware modem Plextor 12X IDE Burner Hitachi DVD ROM Logitech USB Mouse This only occurs with win2k SP1 and SP2, once you remove them, the problem is gone.
-
I can completely alleviate this problem with antialiasing 2x, but I dont like the speed slowdown. Ugh.
-
A couple more things... What chipset is your mainboard? What AGP rate do you run at? 1x2x4x? Do you have the same problem when running halflife in D3D mode? I do, so its not a rendering problem. What refresh rate do you run at? Which 4 in 1 drivers do you run? Anything else that you have noticed? I notice that 3DMark2001 does not runn correctly either. I'm going insane.
-
I believe that I have tried this with a removed soundcard, but I cannot recall for sure. Would you be willing to remove the card from your system, and then try again? We can compare results. there IS a solution, i'm convinced
-
I think that this problem must be somehow hardware related. I have tried it with a clean install, and the official Detonator Drivers, with nothing else installed but SP1. Same Problem. However, on my office computer (win2k advanced server + SP1) the problem does not exist. I have a K7M, TBird 800, SBlive, Diamond SCSI
-
I have the exact problem.. I can make some slight improvements when fooling with my antialiasing settings, as well as switching the vertical sync to "on" unfortunately, the problem still exists in the beta of SP2 as well. This is extremely frustrating as I'm really looking forward to the speed improvements that SP2 has to offer. Any further suggestions are greatly appreciated. KS