I've applied all the UT updates, tried every nividia set of driver's i could
find, all the W2K updates, ran it in software renderer, d3d, opengl. Played in
my bios, played with the memory, no overclocking, played in the registry, scoured
the geforefaq.com and tried all that. No matter what i do, the game just crash
to a GPF on the desktop. Sometimes i can play it for like 5min, then wham. When
i load the game, makes it thru city intro 50%, the other 50% wham, crash. When i
load it up and click on the preferences menu, the menu starts to flicker, faster
and faster, then wham, GPF. I'm completely out of options guys and any help
anyone can provide would be so greatly appreciated. Here's my sys info:
PIII 1.0Ghz (no o'clocking)
SuperMicro PIIISCD (I820 mobo, latest bios)
192mb Crucial pc100 ram (no o'clocking)
Herc 3d Prophet ddr-dvi Gforce1 32mb, all driver's tried, agp4x in bios
2 maxtor 40gig's ata 66
generic dvd
creative cdrw 8/4/32x
400 watt psu
3com 905b-tx nic
philips acoustic edge soundcard
that's all i've got in there, assume i've updated all system devices/apps/2k
patches and drivers to the latest ones. Thanks in advance for any help anyone
can provide--- I miss my UT and fear going back to Me/98.
thanks again,
J