news 28 Posted September 5, 2014 The Wine development release 1.7.26 is now available. What's new in this release (see below for details): - Still more DirectWrite functions. - Improvements to the common File Dialog. - A number of C runtime improvements. - Various bug fixes. The source is available from the following locations: http://prdownloads.sourceforge.net/wine/wine-1.7.26.tar.bz2 http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.26.tar.bz2 Binary packages for various distributions will be available from: http://www.winehq.org/download You will find documentation on http://www.winehq.org/documentation You can also get the current source directly from the git repository. Check http://www.winehq.org/git for details. Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list. ---------------------------------------------------------------- Bugs fixed in 1.7.26 (total 48): 7711 TomTom Home can not detect TomTom devices 12916 MPQEdit 2.x crashes on startup if World of Warcraft 'wow.exe' process is already running 13443 Incomedia Website X5: impossible to select the main window 13497 Kudos generates an access violation when trying to run 13951 SetParent doesn't behave properly 17455 UnrealED 2: Cannot manipulate the viewports in any way. 19263 Slow performance when the theme is changed to vista inspirat 20793 Call of Atlantis : does not start after click "Play Game" button 23273 Spore doesn't start 23277 MetaTrader 4 'MetaEditor' tool has icon transparency problems 24576 Final Fantasy XIV: Live Client Launch Fails 24618 Aeria Games 'Grand Fantasia' crashes on startup 25803 War Leaders: Clash of Nations corrupts graphics 26039 The msi package test produce many failures in the root directory 26502 Ava Trader 'FX_Client.exe' crashes on startup 26569 Baldur's Gate II: SoA v23037 and ToB v26498 crashes during character creation 28412 high processor usage of Reaper 29585 wineoss.drv audio renderer not on par with others 30041 npptools.dll is needed by multiple network authentication clients 30871 Binary Domain (FPS) fails on startup, reporting 'inputLanguage is not recognized by the system' 30880 Depth Hunter: pictures missing from photo album without native d3dx9_36 30931 Newsbin cannot connect to ssl servers 31230 Topo4 by National Geographic no longer loads 31327 RV Graphich Bug 31513 fre:ac vs. window manager - Drag and Drop doesn't work 32581 Invalid dwFlags of reference rasterizer's HAL D3DDEVICEDESC 33675 Opera Next 15.0 for Windows doesn't display web pages 33839 YY crash with builtin msvcr90 when 'my setting' is clicked 34709 Terraria 1.0.x crashes during display mode change from windowed mode to fullscreen or vise versa 35065 Macromedia Fireworks 8 needs msvcp71.dll.??$?5DU?$char_traits ( -at -) D ( -at -) std ( -at -) ( -at -) ( -at -) std ( -at -) ( -at -) YAAAV?$basic_istream ( -at -) DU?$char_traits ( -at -) D ( -at -) std ( -at -) ( -at -) ( -at -) 0 ( -at -) AAV10 ( -at -) AAE ( -at -) Z 35667 64-bit Comodo Backup installer fails to complete ('COSService.exe' crash) 35760 gdi32:font test_fullname2() fails on Windows 7 in the French locale 36085 Markets.com MetaTrader 4 crashes on startup 36122 valgrind shows a definite leak in winemenubuilder/winemenubuilder.c 36242 valgrind shows several warnings/leaks in d3dx9_36/tests/core.c 36243 valgrind shows several leaks in d3dx9_36/tests/mesh.c 36375 eRacer demo doesn't start, fails to load audio files 36774 Adobe Creative Cloud: Adobe Application Manager crashes after signing in 36808 Serif PhotoPlus X5 installation fails with dialog stating "this action is not supported, please use setup.exe" 36997 Git error message: "Tweaking file descriptors doesn't work with this MSVCRT.dll" 37028 QQ crashes because unimplemented function msvcr100.dll._strnset_s 37078 Full Spectrum Warrior demo installer: 'Next' button has no effect after path selection (needs msi builtin 'OutOfNoRbDiskSpace' property) 37086 Assassin's Creed: wrong colors in the menus and in-game with built-in d3dx9_36 37100 Norton Power Eraser: The procedure OpenEncryptedFileRawW could not be located in ADVAPI32 37152 Rainbow Six Lockdown: screen shows garbage when anti-aliasing enabled 37189 [Myst Online: Uru Live] unable to start 37194 SpellForce 2: Demons of the Past: textures too dark 37209 Midnight Mysteries 3: Devil on the Mississipi (Steam) crashes on start with built-in msvcr100 ---------------------------------------------------------------- Changes since 1.7.25: Akihiro Sagawa (3): winmm/tests: Add more tests for custom procedures. winmm: Avoid sending MMIOM_SEEK message in debug trace. winmm: Don't call the custom MMIOM_SEEK handler while opening. Alexandre Julliard (2): make_makefiles: Check for idl sources in parent directory to set clean flag. make_makefiles: Support the GIT_DIR environment variable. Alistair Leslie-Hughes (2): dpvoice: New stub dll. dpvoice: Register interfaces. Aric Stewart (14): dwrite: Make gdiinterop an allocated object. dwrite: Beginning implementation of IDWriteLocalFontFileLoader. dwrite: Initialize realloc'ed memory to zero. dwrite: Add the system font collection to the dwrite factory object. dwrite: Store font data in its own structure. dwrite: Store fontface data in its own structure. dwrite: Add face data to font data. dwrite: Implement GetGlyphIndices from the CMAP table. dwrite: Break out basic IDWriteFont creation from requiring a logfont. dwrite: Check if family is set before releasing. dwrite: Implement a list of font data for IDWriteFontFamily. dwrite: Implement GetFontCollection. dwrite: Shift get_font_properties to opentype. dwrite: Shift to using localized string for family name. Austin English (6): npptools: Add stub dll. include: Add EncryptedFileRaw functions and defines. advapi32: Add stub for OpenEncryptedFileRawA/W. advapi32: Add stub for ReadEncryptedFileRaw. advapi32: Add stub for WriteEncryptedFileRaw. advapi32: Add stub for CloseEncryptedFileRaw. David Hedberg (6): comdlg32: Implement IFileDialogCustomize::StartVisualGroup() and ::EndVisualGroup(). comdlg32/tests: Add some IFileDialogEvents tests. comdlg32: Implement calling IFileDialogEvents::OnTypeChange(). comdlg32: ::SetFileTypeIndex and ::GetFileTypeIndex uses a one-based index. comdlg32: Set BS_MULTILINE also for check buttons. comdlg32: Expand the filetype combobox dropdown to fit the contents. Felix Janda (3): server: Include for mode_t. makedep: Don't mix options and arguments for wrc and widl. ntdll: getdents64 might have been defined previously. François Gouget (5): dwrite: Remove WINAPI on static functions where not needed. dwrite: Remove a space before a '\n'. mshtml/tests: Avoid an http -> https redirection. winewrapper: In 64 bit trees the loader is called wine64. comdlg32/tests: Add a trailing '\n' to an ok() call. Gerald Pfeifer (5): jscript: Remove unused propertyIsEnumerableW and isPrototypeOfW. crypt32: Remove elementStatus29, simpleStatus29, andnoMatchingNameBrokenStatus. crypt32: Remove unused bin58. gdiplus: Remove three unused constants. winedbg: Avoid a compiler warning about "use of uninitialized" in in types_extract_as_longlong. Guillaume Charifi (1): oleaut32/tests: Add test for TLB dependencies lookup in resources. Hans Leidekker (7): msiexec: Command line option '!' is used to hide the cancel button. msi/tests: Make tests pass when running from the root directory. msi: Set the OutOfNoRbDiskSpace property. msi: Return an error from MSI_GetComponentPath if the buffer is too small. msi: Update the cached product code when the property has changed. winhttp/tests: Avoid test failures caused by connection errors. msi: Check transform validation flags. Henri Verbeet (12): wined3d: Allow sRGB read/write and VTF on WINED3DFMT_R8G8B8A8_UNORM. d3d10core: Set wined3d state in d3d10_device_RSSetState(). d3d10core/tests: Add a basic scissoring test. d3d10core: Properly handle parentless views in d3d10_device_OMGetRenderTargets(). d3d10: Implement d3d10_stateblock_Capture(). d3d10: Implement d3d10_stateblock_Apply(). d3d10_1: Forward stateblock functions to d3d10. d2d1: Get rid of a FIXME in d2d_d3d_render_target_BeginDraw(). d2d1: Implement d2d_d3d_render_target_EndDraw(). d2d1: Implement d2d_d3d_render_target_GetPixelSize(). d2d1: Implement d2d_d3d_render_target_GetDpi(). d2d1: Implement d2d_d3d_render_target_SetDpi(). Indrek Altpere (2): winemenubuilder: Fix resource leak (Valgrind). winemenubuilder: Fix crash on invalid icon entries. Jacek Caban (12): restartmanager.h: Added some missing declarations. d3d11.idl: Added a few more missing constants. msctf.idl: Added ITfMouse* interfaces. atl: Added typelib. mshtml: Fixed session_storage leak. mshtml: Use TID_LIST in debugstr_mshtml_guid. mshtml: Use debugstr_mshtml_guid in htmlhead.c. wininet: Fixed buffer size rising in get_cookie. wininet/tests: Fixed most tests on IE11. wininet/tests: Always use test.winehq.org instead of www.codeweavers.com in tests. wininet/tests: Fixed security flags tests on IE11. wininet/tests: Fixed more tests on IE11. Jactry Zeng (1): mshtml: Add IHTMLStyle5::minWidth property implementation. Johannes Brandstätter (1): wined3d: Fix trace output of emulated_textureram. Jonathan Vollebregt (1): reg.exe: Fix stack overflow on large registry keys. Matteo Bruni (14): d3dx9: Properly evaluate fallbacks for luminance texture formats in D3DXCheckTextureRequirements. d3dx9: Account for include paths mixing '/' and '\'. d3dx9/tests: Add a test for an include path containing '/'. d3dcompiler/tests: Add a test for an include path containing '/'. d3dx9/tests: Create the asm shader test files under the temporary files directory. d3dcompiler/tests: Free the Direct3D9 object (Valgrind). d3dcompiler: Free the relative addressing data of destination registers (Valgrind). d3dx9: Release child mesh objects (Valgrind). d3dx9: Remove stray hunk. d3dx9: Correctly handle out of memory conditions while reallocating children array. d3dx9: Avoid reading outside of the allocated surface memory (Valgrind). d3dx9: Allow implicit conversions in D3DXCreateTextureFromFileInMemoryEx. wined3d: Handle half-float attributes in load_numbered_arrays(). wined3d: Store bool uniforms location in the GLSL shader structures. Nikolay Sivov (18): advapi32: Use heap* helpers in service code. dwrite: Add a tiny helper to return DWRITE_TEXT_RANGE values. dwrite: Support a few more range attributes. dwrite: Support getting/setting per range font size value. strmbase: Remove noop assignment (PVS-Studio). po: Update Russian translation. advapi32: Use heap helpers in security code. advapi32/registry: Use heap helpers. usp10/tests: Test for S_OK return value in a clean way. advapi32: Switch to heap helpers in the rest of the code. dwrite/tests: Initial tests for SetLineBreakpoints(). msvcrt: Implement llabs(). ntdll: NtWaitForMultipleObjects()'s third arguments means 'wait_any', not 'wait_all'. qedit: Use V_BSTR() to access BSTR data. quartz: Use V_* macros to access variant members. devenum: Use V_* macros to access variant data. usp10: Add a missing 'break' for rule LB20. dwrite: Implement AnalyzeLineBreakpoints() using Unicode breaking algorithm. Piotr Caban (6): msvcp71: Add basic_istream_char_read_ch export. msvcp90: Don't fail if conversion was successful in wctob. msvcp90: Fix complex::operator*= implementation. msvcrt: Add _strnset_s implementation. msvcr80: Throw bad_alloc exception when operator new fails. msvcrt: Fix _stricmp behavior on characters that doesn't fit into signed char. Qian Hong (1): riched20: Handle QI failure in ME_GetOLEObjectSize. Sebastian Lackner (7): msi: Fix ITERATE_MoveFiles when no source- and destname is specified. kernel32/tests: Add some even more basic pipe tests without call to PeekNamedPipe. kernel32/tests: Ensure that pipe tests read the full pipe content. kernel32/tests: Add basic tests for partially received pipe messages (ERROR_MORE_DATA). kernel32/tests: Add tests for partially received pipe messages after calling SetNamedPipeHandleState. kernel32/tests: Add additional tests for multithreaded partial reads from named pipes. configure: Fix detection of ncurses library on Archlinux. Shuai Meng (2): vbscript: Implemented Date. vbscript: Implemented Time. Stefan Dösinger (4): wined3d: Replace VFLAG_PBO with resource->map_binding. wined3d: Move volume flags to volume.c. wined3d: Initialize the map binding in resource_init. ddrawex: Don't leak surfaces. YongHao Hu (1): msvcp90: Added complex_float_pow implementation (fix precision) and tests. Zhenbo Li (1): mshtml/tests: Fix a memory leak. -- Alexandre Julliard julliard ( -at -) winehq.org Share this post Link to post