news 28 Posted June 24, 2016 The Wine development release 1.9.13 is now available. What's new in this release (see below for details): - New version of the Gecko engine based on Firefox 47. - More Shader Model 5 support in Direct3D. - Unicode data updated to Unicode 9.0.0. - Improvements to GDI paths and metafiles. - More progress towards the Direct3D command stream. - Joystick support improvements on Mac OS X. - Various bug fixes. The source is available from the following locations: http://dl.winehq.org/wine/source/1.9/wine-1.9.13.tar.bz2 http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.13.tar.bz2 Binary packages for various distributions will be available from: http://www.winehq.org/download You will find documentation on http://www.winehq.org/documentation You can also get the current source directly from the git repository. Check http://www.winehq.org/git for details. Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list. ---------------------------------------------------------------- Bugs fixed in 1.9.13 (total 34): 12851 LEGO Rock Raiders amstream crash 17524 K-Meleon 1.5.2 crashes on startup 17887 Poor graphics (black squares) observed using Many faces of Go program 18745 64-bit Mortal Kombat X crashes on unimplemented function KERNEL32.dll.GetLargePageMinimum 21817 Demoscene 4K demos can't cope with Wine builtin d3dx9_xx dll functions being forwarded (Elevated, fr-057) 22819 Some applications like Heroes of Might and Magic 2 display loopback. 23725 Slow typewriting in IBExpert SQL Editor 25458 Saints Row 2 (Steam) crashes when entering game. 34046 GUIMiner crashes when trying to start mining. 35228 RC Cars hangs when music changes 35439 Blackguards demo (non-Steam) shows black screen after launch 35847 wined3d does not recognize cards newer than GTX 770 37128 Clang: Uninitialized variable in a condition in atl_ax.c 37271 Applications get IP address of 127.12.34.56 when lo0 is up on OSX 38962 expr.c:234 and 235 attempted computation of 1 fNoGlyphIndex is set. usp10: Replace more control characters with blanks. usp10: Replace zero-width glyphs with 0x20 when psa->fNoGlyphIndex is set in ScriptShapeOpenType(). wined3d: Don't bother with glGetError() if we have ARB_DEBUG_OUTPUT. wined3d: Include the base vertex index in WINED3D_CS_OP_DRAW. wined3d: Resolve "load_base_vertex_index" in wined3d_cs_exec_draw(). wined3d: Send shader resource view destruction through the command stream. wined3d: Send rendertarget view destruction through the command stream. wined3d: Send sampler object desctruction through the command stream. wined3d: Send shader destruction through the command stream. wined3d: Send vertex declaration destruction through the command stream. wined3d: Send query destruction through the command stream. wined3d: Send palette destruction through the command stream. Hugh McMaster (9): reg: Parse the registry key using a helper function. reg: Always output the long key name when printing strings. msvcrt: Implement _wperror. regedit: Replace error_unknown_switch() with simpler error handling. regedit: Hard-code "regedit" instead of passing getAppName() as an argument. regedit: Tokenize command-line input. regedit: Use error handling for missing arguments. regedit: Accept /C as a valid switch. regedit: Import multiple files in one command. Iván Matellanes (20): msvcirt: Add stub for class ostream. msvcirt: Implement ostream constructors/destructors. msvcirt: Implement ostream::flush. msvcirt: Implement ostream::opfx. msvcirt: Implement ostream::osfx. msvcirt: Implement ostream::put. msvcirt: Implement ostream::write. msvcirt: Implement ostream::seekp. msvcirt: Implement ostream::tellp. msvcirt: Implement ostream::writepad. msvcirt: Fix implementation of strstreambuf::underflow. msvcirt: Add stubs for ostream::operator Share this post Link to post