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Wine release 1.9.24

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The Wine development release 1.9.24 is now available.

 

What's new in this release (see below for details):

- Support for unordered access views in Direct3D.

- Many fixes in the regression tests.

- Some more improvements in HID support.

- Various bug fixes.

 

The source is available from the following locations:

 

http://dl.winehq.org/wine/source/1.9/wine-1.9.24.tar.bz2

http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.24.tar.bz2

 

Binary packages for various distributions will be available from:

 

http://www.winehq.org/download

 

You will find documentation on http://www.winehq.org/documentation

 

You can also get the current source directly from the git

repository. Check http://www.winehq.org/git for details.

 

Wine is available thanks to the work of many people. See the file

AUTHORS in the distribution for the complete list.

 

----------------------------------------------------------------

 

Bugs fixed in 1.9.24 (total 28):

 

33636 wine cmd: invalid behaviour of '&' operator

35343 dialog windows are too large

35658 Anthem Room Correction 2 v1.0.1 reports 'Unknown COM error 0x80004001' (needs IAudioEndpointVolume::GetVolumeRange method implementation)

36115 cabinet/fdi tests show some valgrind warnings

38768 Stronghold 2 hangs when started.

39724 Need For Speed Underground 2 crashes after several minutes of playing

39734 ProtectDisc Driver 11: acedrv11.sys crashes

40366 Avatarika installer fails

40595 gdiplus:metafile test regression (test_frameunit)

40596 gdiplus:metafile test regression (test_nullframerect)

40695 Crash in Fallout New Vegas

40791 N-Ball editor shows only a blackscreen

40996 Deus Ex:Human Revolution fails to start when using DX11 renderer

41021 Zombie Army trilogy needs msvcr100.dll._fpieee_flt

41087 UE4 games (The Vanishing of Ethan Carter Redux, The Solus Project) crash while loading with "D3D11Query.cpp:139 # with error E_INVALIDARG"

41090 Multiple games (Starcraft 2, UE4 games) require vcruntime140.dll.__intrinsic_setjmp

41290 DirectShow applications: MP3 playback is broken if winegstreamer is disabled

41308 iconfig.exe needs msvcr120.??0_Condition_variable ( -at -) details ( -at -) Concurrency ( -at -) ( -at -) QAE ( -at -) XZ

41451 Motocross madness: missing names of players

41602 Videos do not play in Age of Empires

41640 add rx 480 into directx.c

41671 GOG Galaxy requires unimplemented function vcruntime140.dll.__std_terminate

41683 Gauntlet start background is corrupted.

41695 LeagueClient.exe Call to unimplemented function api-ms-win-crt-math-l1-1-0.dll.nearbyint

41705 Build fails in dpnet: redefinition of typedef 'SOCKADDR'

41719 crypt32:store test regression in testRegStoreSavedCerts()

41721 hidtest.exe crashes on unimplemented function hid.dll.HidP_GetSpecificButtonCaps

41736 build error: configure detects udev only partly

 

----------------------------------------------------------------

 

Changes since 1.9.23:

 

Akihiro Sagawa (2):

strmbase: Add null pointer checks to BaseControlVideoImpls.

wineqtdecoder: Always pass non-NULL preferred allocator to IAsyncReader::RequestAllocator.

 

Alex Henrie (3):

winegstreamer: Fix memory leaks in amt_from_gst_caps_video.

winegstreamer: If no audio media type was allocated, don't free it.

winegstreamer: Remove redundant null check before g_error_free.

 

Alexandre Julliard (1):

configure: Add fallback link command line for libudev.

 

Alistair Leslie-Hughes (1):

dpnet: Header files cleanup.

 

Andrey Gusev (10):

api-ms-win-security-lsalookup-l2-1-1: Add dll.

api-ms-win-security-lsapolicy-l1-1-0: Add dll.

make_specfiles: Add api-ms-win-security-lsalookup-l1-1-1 to advapi32 group.

api-ms-win-core-com-private-l1-1-0: Add dll.

api-ms-win-devices-config-l1-1-1: Add dll.

api-ms-win-devices-query-l1-1-1: Add dll.

ext-ms-win-domainjoin-netjoin-l1-1-0: Add dll.

api-ms-win-power-base-l1-1-0: Add dll.

api-ms-win-power-setting-l1-1-0: Add dll.

api-ms-win-appmodel-identity-l1-1-0: Add dll.

 

Aric Stewart (6):

hid: Correct issues with getting packed values.

hid: Fix HidP_MaxUsageListLength to handle UsagePage == 0 properly.

hid: Implement HidP_GetSpecificValueCaps.

hidclass.sys: Handle POP and PUSH in device descriptors.

hidclass.sys: Handle descriptors with a usage count less than the report bits.

hid: Implement HidP_GetSpecificButtonCaps.

 

Bruno Jesus (4):

msvfw32/tests: Add tests for ICInfo().

msvfw32: Allow ICInfo to enumerate codecs when fccType is zero.

krnl386.exe16: Honour segment prefix override for outs[bwd] instruction.

quartz: Take MP3 padding bit into account when calculating the block size.

 

Carlo Bramini (5):

wininet: Use return value of sprintf() instead of calling strlen() and simplify code.

wldap32: Use return value of sprintf() instead of hardcoding the number of written characters.

wintrust: Use return value of sprintf() instead of calling strlen().

wordpad: Use return value of LoadStringW() instead of calling lstrlenW().

winhttp: Use return value of sprintf() instead of calling strlen() and simplify code.

 

Carlos Garnacho (1):

winex11: Always use the client pointer for raw events.

 

Daniel Lehman (6):

shlwapi: Make ParseURL case-insensitive.

urlmon: Fix buffer overflow in parse_canonicalize.

opengl32: Set last error on invalid hdc to wglCreateContextAttribsARB.

opengl32: Set last error on invalid share in wglCreateContextAttribsARB.

gdi32: Initialize rgbReserved to zero in SetDIBColorTable.

oleaut32/tests: Fix type descriptions leak (valgrind).

 

Detlef Riekenberg (1):

cabinet: Properly initialize internal fci structure (Valgrind).

 

Donat Enikeev (2):

crypt32/tests: Fix regression on Win7 with unprivileged run.

crypt32/tests: Fix chain tests failure with cs.standford.edu certificates.

 

Erich Hoover (1):

user32/tests: Fix an inconsistent test case in clearing the clipboard.

 

Fabian Maurer (1):

dmloader: Better error reporting in IDirectMusicLoaderImpl_SetObject.

 

Flávio J. Saraiva (2):

cmd/tests: 'no echo' character with chains and brackets.

cmd/tests: Add test for chaining rules.

 

François Gouget (1):

crypt32/tests: Add a trailing '\n' to ok() calls.

 

Grant Paul (1):

xmllite: Parse URLs in `DOCTYPE PUBLIC` DTDs.

 

Grazvydas Ignotas (1):

wined3d: Add Polaris GPUs and their driver.

 

Hadrien Boizard (1):

comctl32: Use wine_dbgstr_point in TRACES.

 

Hans Leidekker (12):

wbemprox: Implement Win32_OperatingSystem.TotalVirtualMemorySize.

wbemprox: Implement Win32_PhysicalMemory.MemoryType.

winhttp/tests: Fix test failures on Windows XP.

webservices/tests: Mark some test results as broken.

webservices/tests: Fix argument order in WsCreateMessage calls (Clang).

webservices: Fix calculation of the end of a UTF-8 sequence.

webservices: Add support for repeating element field mappings in WsWriteType.

webservices: Add support for serializing array parameters in WsCall.

wbemprox: Return a non-null UUID for Win32_ComputerSystemProduct.UUID if nothing better is available.

wbemprox: Return the machine ID for Win32_ComputerSystemProduct.UUID on Linux.

rpcrt4: Handle NULL binding in RpcBindingInqAuthClient{,Ex}.

shell32: Implement IKnownFolderManager::GetFolderByName.

 

Henri Verbeet (7):

gdi32: Add support for D3DDDIFMT_A4R4G4B4 and D3DDDIFMT_X4R4G4B4 to D3DKMTCreateDCFromMemory().

wined3d: Support wined3d_texture_get_dc() on WINED3DFMT_B4G4R4A4_UNORM and WINED3DFMT_B4G4R4X4_UNORM textures.

wined3d: Disable GL_TEXTURE_2D again in check_filter().

wined3d: The drawable is a valid location for offscreen textures when "AlwaysOffscreen" is disabled.

wined3d: Properly check for the required extensions before selecting the GLSL FFP implementations.

wined3d: Don't require the ARB program shader backend for the ARB fragment program FFP implementation.

wined3d: Prefer shader backends that support both vertex and fragment shaders over ones that support only either.

 

Hugh McMaster (2):

reg/tests: Add more tests for 'reg import'.

regedit/tests: Test if the final line is imported if it doesn't end in a newline.

 

Huw D. M. Davies (7):

user32/tests: Don't perform character lookup ToUnicode() tests on non-US keyboards.

kernel32/tests: Add some GetLastError() values for Windows 8 and 10.

kernel32/tests: On failure don't test the returned count - it contains random data on Windows 8 and 10.

kernel32/tests: VerifyConsoleIoHandle() always returns FALSE on Windows 8 and 10.

ntdll/tests: Listen on the pipe to allow the client to connect on Windows 8 and 10.

user32/tests: Mark built-in wndproc auto-detection behaviour as broken on Windows 8 and 10.

ntdll/tests: The fpu exception offset is broken on 32-bit Windows 8 too.

 

Jacek Caban (3):

advapi32/tests: Added TokenIsAppContainer tests.

ntdll: Added TokenIsAppContainer semi-stub implementation.

mshtml: Added IHTMLDocument3::dir property implementation.

 

Julian Rüger (1):

po: Update German translation.

 

Józef Kucia (26):

wined3d: Extend wined3d_texture_upload_data() to support partial uploads.

wined3d: Use wined3d_texture_upload_data() in wined3d_device_update_sub_resource().

wined3d: Implement wined3d_update_sub_resource() for 3D textures.

d3d11: Lie about threading support.

wined3d: Add support for WINED3DFMT_R16_SNORM format.

wined3d: Add support for WINED3DFMT_R8_SNORM format.

wined3d: Add support for WINED3DFMT_R16G16B16A16_SNORM format.

d3d11/tests: Add test for occlusion query.

wined3d: Increase data size for occlusion queries to 8 bytes.

d3d11: Return E_INVALIDARG from GetData() when "data" is NULL and "data_size" is non-zero.

wined3d: Use glGetQueryObjectui64v() for occlusion queries when available.

d3d11/tests: Add test for occlusion query with result bigger than UINT32_MAX.

wined3d: Do not record sampler usage for UAVs.

wined3d: Add ARB_shader_image_load_store extension.

wined3d: Generate GLSL declarations for UAVs.

wined3d: Introduce wined3d_device_set_unordered_access_view().

d3d11: Implement UAV binding.

wined3d: Invalidate texture locations while binding UAVs.

wined3d: Implement SM5 atomic_iadd instruction.

wined3d: Add support for UAV reads.

wined3d: Synchronize shader memory accesses after each draw call.

d3d11/tests: Add test for 2D texture UAV in pixel shader.

wined3d: Extract resource type info to shared table.

d3d10core/tests: Port test_occlusion_query() from d3d11.

d3d9/tests: Add test for occlusion query with result bigger than UINT32_MAX.

wined3d: Increase shader resource limit to MAX_SHADER_RESOURCE_VIEWS.

 

Lauri Kenttä (1):

po: Update Finnish translation.

 

Matteo Bruni (2):

include: Fix FACILITY_AUDCLNT defines.

include: Add d3d11 error codes.

 

Michael Müller (1):

msvfw32: Use case insensitive compare in ICInfo for fourcc codes.

 

Michael Stefaniuc (2):

winepulse: Avoid casting a COM object to an interface.

mshtml: Avoid a cast from a COM object to an interface.

 

Mingcong Bai (1):

po: Update Simplified Chinese translation.

 

Nikolay Sivov (26):

include: Add d3dx11 error codes.

d3dx11: Implement async data loader interfaces.

mshtml: Fix BSTR leak in SetReferrerWithPolicy() (Valgrind).

mshtml: Fix some IUri leaks (Valgrind).

mshtml: Fix outer window url leak (Valgrind).

mshtml: Fix uri builder leak on nsIFileURL release (Valgrind).

mshtml/tests: Fix some BSTR leaks in various tests (Valgrind).

ieframe/tests: Fix BSTR leak (Valgrind).

ieframe: Fix moniker leak on error path.

oledb32: Use growing array to store error records.

oledb32: IErrorRecords uses 0-based index to access record info.

oledb32: Implement GetCustomErrorObject().

oledb32: Implement GetBasicErrorInfo().

oledb32: Use better naming for IErrorRecords implementation structure.

oledb32: Implement GetErrorParameters().

dwrite: Make it clear that wine_dbgstr_longlong() output is in hex.

d2d1: Implement DrawLine() over DrawGeometry() for a linear path.

d2d1: Store stroke style properties, implement methods returning them.

shell32: Use interface pointers instead of a pointer to implementation structure.

d2d1: Implement retrieving dash pattern data for stroke styles.

d2d1: Fix GetGradientStops() when asked for more stops than collection has.

strmbase: Remove a couple of redundant statements in Release() methods.

strmbase: Allocate sample list as a part of queue structure.

strmbase: Use wine_dbgstr_longlong() to trace REFERENCE_TIME arguments.

strmbase: Remove some of casts to interface pointers.

quartz: Use wine_dbgstr_longlong() to trace REFERENCE_TIME.

 

Piotr Caban (6):

msvcrt: Improve multibyte characters support in printf.

vcruntime140: Add __std_terminate implementation.

ucrtbase: Add __intrinsic_setjmp implementation.

msvcr110: Add Concurrency::details::_Condition_variable class stub.

msvcr120: Add _Condition_variable implementation.

msvcr120: Add _Condition_variable tests.

 

Stefan Dösinger (4):

ddraw: Use wined3d_device_process_vertices for execute buffers.

ddraw: Avoid redundant index buffer discards.

ddraw: Avoid redundant src vertex buffer discards.

ddraw: Implement executebuffer point and line draws.

 

Stefan Silviu (1):

msvcrt: Implement nearbyint and nearbyintf.

 

--

Alexandre Julliard

julliard ( -at -) winehq.org

 

 

 

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