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Wine release 2.7

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The Wine development release 2.7 is now available.

 

What's new in this release (see below for details):

- TCP and UDP connection support in WebServices.

- Various shader improvements for Direct3D 11.

- Improved support for high DPI settings.

- Partial reimplementation of the GLU library.

- Support for recent versions of OSMesa.

- Window management improvements on macOS.

- Various bug fixes.

 

The source is available from the following locations:

 

http://dl.winehq.org/wine/source/2.x/wine-2.7.tar.xz

http://mirrors.ibiblio.org/wine/source/2.x/wine-2.7.tar.xz

 

Binary packages for various distributions will be available from:

 

http://www.winehq.org/download

 

You will find documentation on http://www.winehq.org/documentation

 

You can also get the current source directly from the git

repository. Check http://www.winehq.org/git for details.

 

Wine is available thanks to the work of many people. See the file

AUTHORS in the distribution for the complete list.

 

----------------------------------------------------------------

 

Bugs fixed in 2.7 (total 31):

 

12311 Corman Lisp requires implementations for richedit stubs

14606 TreeView + right click doesn't work the way it does in native windows

25857 Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls

30764 regedit: a key created from right-click context menu is in incorrect position

32319 Direct3D output in SNES9x is blank

32426 TreeView of QvodSetupPlus5 unexpectedly draw a piece of blank area when clicking on a checkbox

35563 Custom game development library expects non-zero value for ProcessVmCounters info class member 'WorkingSetSize'

37404 A right click on a registry key does not select it

40007 Dirt 3 requires d3d11_immediate_context_CSSetShaderResources

40219 Multiple applications need msvcr120.dll.?_Id ( -at -) _CurrentScheduler ( -at -) details ( -at -) Concurrency ( -at -) ( -at -) SAIXZ (Kontakt 5 Player, Serato DJ 1.9.2, Cisco Jabber 11.6, Darkest Dungeon, Sonic Pi 2)

40689 Photoshop CS6: some dialogs have black background

41029 DeSmuME 0.9.8 crashes whenever "control config" is clicked

42144 Mass Lag when buying in store in rabi-ribi game

42339 Horrible speed of Quantum of solace demo starting animations

42347 The Witcher 3 starting menu is distorted [radeonsi]

42462 Memory leak in several places in FFXIV

42651 ViStart: fails to install, needs ntoskrnl.exe.IoReportResourceForDetection

42733 Unable to find an entry point named 'RegSaveKeyEx' in DLL 'advapi32.dll' (SQL Server)

42798 MsiGetPatchInfoEx returns incorrect values for UNINSTALLABLE, PATCHSTATE properties

42808 msi: parent feature level is not propagated recursively on a whole subfeatures hierarchy

42824 Nox (GOG) has constant menu flickering

42825 Propellerhead Reason 5 drawn mostly in black and white

42829 Transcendence (& many other D3D games) only show black screen (shaders)

42834 Steuer-Spar-Erklärung 2017 crashes with critical error

42840 Unbox Game black screen in-game

42841 Tree of Savior: Missing function concrt140.dll.?_GetNumberOfVirtualProcessors ( -at -) _CurrentScheduler ( -at -) details ( -at -) Concurrency ( -at -) ( -at -) SAIXZ

42849 The Technomancer: Fails to create valid glsl

42850 The Technomancer: Requires MFCreateAttributes implementation

42871 Propellerhead Reason 5 garbled GUI elements

42876 iTunes needs function msvcp140.dll._Lock_shared_ptr_spin_lock

42884 Star Wars: Knights of the Old Republic 1 & 2 crash after the intro movie

 

----------------------------------------------------------------

 

Changes since 2.6:

 

Akihiro Sagawa (6):

include: Add CALG_ECDH_EPHEM family.

secur32: Return correct key exchange algorithm value.

secur32: 3DES has a different ALG_ID.

secur32/tests: Add tests with SECPKG_ATTR_KEY_INFO.

secur32: Add support for SECPKG_ATTR_KEY_INFO.

secur32: Return PRF algorithm value when using GCM.

 

Alexandre Julliard (14):

glu32: Import projection functions from Mesa.

glu32: Import quadric functions from Mesa.

glu32: Import mipmap functions from Mesa.

glu32: Import tessellation functions from Mesa.

libwine: Set a non-null entry for the GDT selector to make sure it's properly reserved.

libwine: Clear the %fs register we got from Android to force allocating a new one.

glu32: Remove ARB_texture_cube_map extension ifdef since it's not defined in wgl.h.

ntdll: Also store dynamic loader information in the PEB on Linux.

dbghelp: Use the main module load address from the PEB.

preloader: Add a debug option to dump memory maps.

preloader: Use the SYS_mmap2 system call instead of the old SYS_mmap one.

preloader: Fix symbol lookup for dynamic libraries.

configure: Re-enable the preloader on Android.

configure: Add a separate variable for wineloader-specific flags.

 

Alistair Leslie-Hughes (4):

oleaut32: Remove redundant call to VariantClear().

include/mfreadwrite.idl: Add MF_SOURCE_READER_* enum values.

mfplat: Implement MFCreateAttributes.

odbccp32: Handle ODBC_CONFIG_DRIVER request in SQLConfigDriver/W.

 

Andrew Eikum (1):

xaudio2: Try to increase OpenAL source limit.

 

Andrey Gusev (1):

po: Update Ukrainian translation.

 

Aurimas Fišeras (1):

po: Update Lithuanian translation.

 

Austin English (2):

ntoskrnl.exe: Add IoReportResourceForDetection stub.

user32: Add GetAutoRotationState/GetDisplayAutoRotationPreferences stubs.

 

Christopher Berner (1):

wined3d: Add Nvidia TitanX (Pascal).

 

Daniel Lehman (5):

msvcp90: Update exception RTTI data to reflect it's part of std namespace.

msvcrt: Add __ExceptionPtrAssign.

msvcrt: Handle synchronous flag for x64 C++ exceptions.

msvcrt: Stop at trylevel for ControlPc on target frame for non-consolidate unwinds.

server: Fix copy & paste for number of subkeys.

 

Gerald Pfeifer (1):

wineps.drv: Add missing #include .

 

Hans Leidekker (24):

msi: Apply feature selection to the whole feature subtree.

msi: Properly handle DWORD registry values in MsiGetPatchInfoEx.

msi: Set patch property Uninstallable.

webservices: Reuse the message read buffer.

webservices: Implement WsOpenListener and WsCloseListener.

webservices: Implement WsCreateChannelForListener.

webservices: Implement WsResetListener.

webservices: Add support for outgoing TCP connections.

webservices: Add support for outgoing UDP connections.

webservices: Add support for incoming TCP connections.

webservices: Add support for incoming UDP connections.

webservices: Read message headers in read_envelope_start.

webservices/tests: Add tests.

webservices: Implement WsReadMessageStart.

webservices: Implement WsReadMessageEnd.

webservices: Implement WsWriteMessageStart.

webservices: Implement WsWriteMessageEnd.

webservices/tests: Add tests.

webservices: Support appending text with multiple WsWriteText calls.

webservices: Implement WsWriteQualifiedName.

webservices: Implement WsReadQualifiedName.

webservices: Implement WsWriteBytes.

webservices: Implement WsWriteChars.

webservices: Implement WsWriteCharsUtf8.

 

Henri Verbeet (35):

usp10: Validate positioning record sequence indices in GPOS_apply_ChainContextPos().

usp10: Validate substition record sequence indices in GSUB_apply_ChainContextSubst().

usp10: Range check glyph counts in GPOS_apply_ContextPos().

usp10: Simplify the "pr_2" assignment in GPOS_apply_ContextPos().

usp10: Validate positioning record sequence indices in GPOS_apply_ContextPos().

wined3d: Use the CPU blitter for clearing textures that are current in the map binding.

wined3d: Avoid unmapping the module while the CS thread is still running.

wined3d: Use wined3d_texture_get_memory() in surface_cpu_blt().

wined3d: Use wined3d_texture_get_memory() in surface_cpu_blt_colour_fill().

wined3d: Introduce a context function to bind a buffer object.

wined3d: Introduce context functions to map/unmap a wined3d_bo_address.

wined3d: Use context_map_bo_address() in wined3d_buffer_copy().

usp10: Range check glyph counts in GSUB_apply_ContextSubst().

usp10: Simplify the "sr_2" assignments in GSUB_apply_ContextSubst().

usp10: Validate substition record sequence indices in GSUB_apply_ContextSubst().

wined3d: Use vector types in wined3d_format_convert_from_float().

wined3d: Use doubles to convert 24 and 32 bpc formats in wined3d_format_convert_from_float().

wined3d: Get rid of the "Multisampling" setting.

wined3d: Avoid touching the output value on failure in get_config_key_dword();.

ddraw/tests: Introduce a helper function to create windows.

ddraw/tests: Add a test for the alpha and z-buffer blit flags.

ddraw: Ignore unsupported blit flags.

wined3d: Make blits asynchronous by default.

d3dx9/tests: Cleanup expect_mat.

d3dx9/tests: Cleanup expect_color.

d3dx9/tests: Cleanup expect_plane.

d3dx9/tests: Avoid using expect_vec4 for comparing quaternions.

d3dx9/tests: Cleanup expect_vec.

d3dx9/tests: Cleanup expect_vec3.

d3dx9/tests: Cleanup expect_vec4.

d3dx9/tests: Get rid of compare_rotation.

d3dx9/tests: Get rid of compare_scale.

d3dx9/tests: Get rid of compare_translation.

d3dx9/tests: Cleanup compare_vectors.

d3dx9/tests: Get rid of compare_planes.

 

Hugh McMaster (8):

regedit: Call TrackPopupMenu() from WM_CONTEXTMENU.

regedit: Select the targeted treeview item on right mouse click.

regedit: Only show the context menu if the mouse is over a treeitem.

reg/tests: Add some more import tests.

regedit/tests: Add some more import tests.

regedit: Simplify parseKeyName.

regedit: Validate REG_SZ import data before processing it any further.

regedit: Re-implement processSetValue().

 

Huw D. M. Davies (21):

oleaut32: Use VariantInit() rather than open coding it.

shell32: Avoid leaking icon handles.

shell32: Use the imagelist to determine the icon size.

shell32: Use a MENUEX resource for the context menu.

shell32/tests: Add a test for the size of the icon returned by ExtractIcons().

shell32: Don't copy the imagelist in SHGetImageList().

shell32: Take a reference on the imagelist returned with SHGFI_SYSICONINDEX.

shell32/tests: Add tests for the size of the icon returned by SHGetFileInfo().

riched20: Only write out non-default pattern colours.

user32: Fix a potential buffer overflow.

explorer: Don't alter the shell imagelist.

shell32: Remove an extraneous ' ( -at -) '.

comdlg32: Don't ask for icon information since it's unused.

explorerframe: Release the returned imagelist.

shell32: Release the returned imagelist.

regedit: Use the system metrics to retrieve the treeview icon sizes.

winex11: Try to read the dpi from the user key first.

winemac: Try to read the dpi from the user key first.

gdi32: Try to read the dpi from the user key first.

winecfg: Try to read the dpi from the user key first.

user32/tests: Try to read the dpi from the user key first.

 

Jacek Caban (31):

mshtml.idl: Added HTMLLabelElement coclass declaration.

mshtml.idl: Added HTMLSelectElement coclass declaration.

mshtml.idl: Added HTMLInputElement coclass declaration.

mshtml.idl: Added HTMLTextAreaElement coclass declaration.

mshtml.idl: Added HTMLButtonElement coclass declaration.

mshtml.idl: Added HTMLHtmlElement coclass declaration.

mshtml.idl: Added HTMLHeadElement coclass declaration.

mshtml.idl: Added HTMLTitleElement coclass declaration.

mshtml.idl: Added HTMLMetaElement coclass declaration.

mshtml.idl: Added HTMLWindow2 coclass declaration.

mshtml.idl: Added HTMLEmbed coclass declaration.

mshtml.idl: Added HTMLTableRow coclass declaration.

mshtml.idl: Added HTMLTableCell coclass declaration.

mshtml.idl: Added HTMLScriptElement coclass declaration.

mshtml.idl: Added HTMLObjectElement coclass declaration.

mshtml.idl: Added HTMLFrameElement coclass declaration.

mshtml.idl: Added HTMLIFrame coclass declaration.

mshtml.idl: Added HTMLStyleElement coclass declaration.

mshtml: Replace get_htmldoc_classinfo with more generic helper.

mshtml: Added IProvideMultipleTypeInfo stub implementation for HTMLDocument object.

mshtml: Added IProvideMultipleTypeInfo implementation for HTMLWindow object.

mshtml: Added IProvideMultipleTypeInfo implementation for HTMLElement object.

mshtml.idl: Added HTMLAreaElement coclass declaration.

mshtml/tests: Added area element tests.

mshtml: Added GetClassInfo implementation for HTMLElement objects.

mshtml: Added IProvideClassInfo2 implementation for HTMLXMLHttpRequest object.

mshtml/tests: Added more IProvideClassInfo tests.

server: Use common get_fd_type implementation for both pipe end implementations.

mshtml: Added edge compatibility mode support.

mshtml: Don't emulate legacy style filters in compatibility mode >= IE10.

secur32: Fixed compilation with prediluvian gnutls.

 

Jactry Zeng (1):

po: Update Simplified Chinese translation.

 

Józef Kucia (71):

wined3d: Prefer GLSL 1.50 for all shaders.

wined3d: Load all layers for render target views.

wined3d: Prepare all layers for render target views.

wined3d: Validate all layers locations for render target views.

wined3d: Invalidate all layers locations for render target views.

wined3d: Formalize requirements for layout qualifiers.

wined3d: Avoid multiple layout qualifiers for uniform blocks.

wined3d: Use layout binding qualifiers with legacy contexts.

wined3d: Introduce wined3d_device_set_hull_shader().

d3d11: Implement d3d11_immediate_context_HSSetShader().

wined3d: Introduce wined3d_device_set_domain_shader().

d3d11: Implement d3d11_immediate_context_DSSetShader().

wined3d: Introduce wined3d_device_get_hull_shader().

d3d11: Implement d3d11_immediate_context_HSGetShader().

wined3d: Introduce wined3d_device_get_domain_shader().

d3d11: Implement d3d11_immediate_context_DSGetShader().

wined3d: Use correct layer count for 3D textures.

wined3d: Recognize SM5 vGSInstanceID register.

wined3d: Recognize SM5 dcl_gsinstances opcode.

wined3d: Implement geometry shader instancing.

wined3d: Prefer core geometry shaders.

wined3d: Drop support for ARB_geometry_shader4.

d3d11/tests: Add test for layered rendering.

d3d10core/tests: Add test for layered rendering.

d3d10core/tests: Allow passing any interface to get_refcount().

d3d11/tests: Allow passing any interface to get_refcount().

d3d10core/tests: Check device refcount after CreateInputLayout().

d3d11/tests: Check device refcount after CreateInputLayout().

d3d11: Implement d3d{10, 11}_input_layout_GetDevice().

wined3d: Always use core profile GLSL versions.

wined3d: Introduce wined3d_device_get_cs_uav().

d3d11: Implement d3d11_immediate_context_CSGetUnorderedAccessViews().

wined3d: Introduce wined3d_device_get_unordered_access_view().

wined3d: Add ARB_tessellation_shader extension.

wined3d: Introduce wined3d_device_set_hs_cb().

wined3d: Introduce wined3d_device_set_ds_cb().

d3d11: Implement d3d11_immediate_context_HSSetConstantBuffers().

d3d11: Implement d3d11_immediate_context_DSSetConstantBuffers().

wined3d: Introduce wined3d_device_set_hs_resource_view().

d3d11: Implement d3d11_immediate_context_HSSetShaderResources().

wined3d: Introduce wined3d_device_set_ds_resource_view().

d3d11: Implement d3d11_immediate_context_DSSetShaderResources().

d3d11/tests: Add test for ID3DDeviceContextState.

wined3d: Initialize geometry shader limits when OpenGL 3.2 is supported.

wined3d: Introduce wined3d_device_set_hs_sampler().

d3d11: Implement d3d11_immediate_context_HSSetSamplers().

wined3d: Introduce wined3d_device_set_ds_sampler().

d3d11: Implement d3d11_immediate_context_DSSetSamplers().

wined3d: Add parent ops for sampler objects.

d3d11: Delay destroying sampler state until it is no longer referenced.

d3d11/tests: Add test for state refcounting.

d3d11: Fix refcounting for shaders.

d3d11/tests: Introduce check_interface() helper.

d3d11/tests: Extend test for ID3DDeviceContextState.

wined3d: Add parent for rasterizer state objects.

d3d11: Delay destroying rasterizer state until it is no longer referenced.

d3d11: Get rid of "rasterizer_state" from struct d3d_device.

d3d11: Delay destroying depth stencil view until it is no longer referenced.

d3d11: Delay destroying render target view until it is no longer referenced.

d3d11: Delay destroying shader resource view until it is no longer referenced.

d3d11: Delay destroying unordered access view until it is no longer referenced.

d3d11/tests: Add more tests for state refcounting.

d3d11: Avoid potential double free in d3d11_device_CreateRasterizerState().

d3d11: Avoid potential double free in d3d_texture2d_create().

d3d11: Avoid potential double free in d3d11_device_CreateSamplerState().

dxgi: Fix HMODULE leak in register_d3d10core_layers().

dxgi: Return iface instead of object pointer.

wined3d: Introduce wined3d_device_get_hs_cb().

d3d11: Implement d3d11_immediate_context_HSGetConstantBuffers().

wined3d: Introduce wined3d_device_get_ds_cb().

d3d11: Implement d3d11_immediate_context_DSGetConstantBuffers().

 

Ken Thomases (15):

secur32: Return CALG_ECDH_EPHEM as the key exchange algorithm ID for the internal schan_kx_ECDHE_* values.

secur32: Add support for the cipher suites using pre-shared keys (PSK) added by the 10.9 SDK.

winemac: Invalidate cached hasGLDescendant value unconditionally when the view is hidden or unhidden.

winemac: Sync the frame of the Cocoa view for a window's client area while handling a frame-changed event.

winemac: Move the window to the front of the z-order in SetFocus if it's the foreground window and not already in the front.

winemac: Add a category on NSEvent to simplify checking if the Command key (and only that modifier) is pressed for an event.

winemac: Move a window to the front when its Mac title bar is clicked.

winemac: When realizing latent child windows, maintain their relative z-order.

winemac: Better handle z-ordering windows that are in Cocoa parent-child window relationships.

winemac: Defer ordering a window out if it's in the process of entering or exiting Cocoa full-screen mode.

winemac: Use the -close method rather than -orderOut: for full-screen windows.

winemac: Don't let child (owned) windows be Cocoa primary full-screen windows.

winemac: Opt out of macOS 10.12's automatic window tabbing feature.

gdiplus: Avoid infinite recursion in flatten_bezier().

secur32: Implement schan_imp_get_key_signature_algorithm() for macOS.

 

Kim Malmo (2):

po: Update Norwegian translation.

po: Update Norwegian translation.

 

Lauri Kenttä (1):

po: Update Finnish translation.

 

Louis Lenders (1):

advapi32: Add stubs for RegSaveKeyEx{A,W}.

 

Michael Müller (5):

ntdll: Mark LDR data as initialized.

ntdll: Add stub for JobObjectBasicAccountingInformation and JobObjectBasicProcessIdList.

kernel32: Add stub for GetPackageFullName.

include: Fix an invalid UUID in dxva2api.idl.

include/mfidl.idl: Add IMFMediaSession interface and dependencies.

 

Michael Stefaniuc (14):

credui: Use SetRectEmpty() instead of memset().

amstream/tests: Use SetRectEmpty() instead of memset().

user32: Use SetRectEmpty() instead of memset().

avifil32: Use SetRectEmpty() instead of memset().

wineps.drv: Use SetRect/SetRectEmpty instead of open coding them.

comctl32/tests: Check the correct last error code.

dplayx/tests: Use a void* instead of void** outer IUnknown argument.

dmscript/tests: Just use proper IUnknown implementations for aggregation.

dsound/tests: Use a void* instead of void** outer IUnknown argument.

dswave/tests: Use a void* instead of void** outer IUnknown argument.

dmloader: Avoid a crash on a NULL string pointer.

dmloader: Cleanup IDirectMusicLoaderImpl_SetSearchDirectory().

dmloader: Return an error for an invalid directory.

dmloader/tests: Add some IDirectMusicLoader directory tests.

 

Nikolay Sivov (32):

dwrite: Consistently use common point and rect types.

dwrite/tests: Test to show that canWrapLineAfter is not fixed up by disabled wrapping.

dwrite/tests: Initial tests for IDWriteInMemoryFontFileLoader.

dwrite: Trace QueryInterface fontface calls on failure (Coverity).

dwrite/tests: Initial tests for GetGlyphImageFormats().

dwrite: Make CreateFontFaceFromHdc() properly fail on unsupported font format.

uxtheme: Create compatible bitmap using target hdc.

dwrite: Handle allocation failure when duplicating reference key.

dwrite: Added a helper to avoid extra traces from one method calling another.

include: Added DB_MODE_* constants.

oledb32: Support textual representation of Mode property values.

user32: Partially protect WM_SETTEXT handlers from invalid input.

scrrun: Added DateLastModified property for IFile.

comctl32/tests: Fully initialize message tests data (Coverity).

comctl32/pager: Prevent excessive PGN_CALCSIZE notifications during PGM_SETCHILD.

comctl32/tests: Trace test name only of failure.

dwrite: Partially implement GetGlyphImageFormats().

po: Update Russian translation.

uxtheme: Fix buffer bitmap leak.

shell32: Fix string leak.

dwrite: Look for 'SVG ' table too when checking supported formats.

include: Fix IShellFolderView method macros.

shell32/ebrowser: Respond to IOleWindow from IExplorerBrowser.

dmusic/tests: Use void* instead of void** type value for outer argument.

uxtheme: Fix buffer dc origin and clipping.

dwrite: Extract supported image formats from 'sbix' table.

dwrite: Update overhangs rectangle on alignment changes.

po: Update Russian translation.

uxtheme/tests: Remove some trace messages.

gdiplus/tests: Fix copy/paste error in format tests.

gdiplus: Fix generic string formats behavior.

gdiplus: Use better naming for line alignment format field.

 

Olivier F. R. Dierick (1):

api-ms-win-core-processthreads-l1-1-0: Add some functions.

 

Owen Rudge (4):

wsdapi: Implement RegisterNotificationSink and UnRegisterNotificationSink.

wsdapi/tests: Add tests for Register/UnRegisterNotificationSink.

include: Remove typedefs from wsdapi.h, reorder includes.

include: Avoid redefining WSDXML typedefs.

 

Paul Gofman (17):

d3dx9/tests: Add tests for cross effect handles usage.

d3dx9: Use magic number instead of parameter tables for parameter handles.

d3dx9: Compare parameter definition instead of parameter handle in IsParameterUsed().

d3dx9/tests: Add test for shared effect parameters.

d3dx9/tests: Add more tests for IsParameterUsed() function.

d3dx9: Reference top level parameter instead of dirty flag.

d3dx9: Fix IsParameterUsed() for the case when state references child parameter.

d3dx9: Factor out free_parameter_data() function.

d3dx9: Reference effect pool implementation in d3dx9_base_effect structure.

d3dx9/tests: Add test for releasing pool before effects referencing it.

d3dx9: Support parameters sharing in effect.

d3dx9: Fix register index for the scalar op case in parse_preshader().

d3dx9/tests: Fix test blob data corruption in test_preshader_op().

d3dx9: Return an error for out of bounds input register in parse_preshader().

d3dx9: Set reg_component_count to 4 for immediate constants.

d3dx9: Remove unused parameter 'effect' from d3dx9_get_param_value_ptr().

d3dx9: Downgrade unknown DWORD FIXMEs() to WARN() messages.

 

Piotr Caban (9):

msvcr120: Add wctype implementation.

server: Update all children upon SetLayeredWindowAttributes.

user32: Switch to normal window drawing on SetLayeredWindowAttributes call.

user32/tests: Add layered window child painting test when WS_CLIPCHILDREN flag is specified.

gdi32: Allocate smaller buffer in delete_external_font_keys helper.

gdi32: Only delete unmodified font keys in delete_external_font_keys.

dwrite: Don't crash on uninitialized cached and factory fields in dwritefontface_Release.

dwrite: Don't fail in opentype_get_font_strings_from_id if any of font strings got decoded.

dwrite: Fix EUDC font collection use after free issue.

 

Sebastian Lackner (5):

wined3d: Release resources on error in wined3d_cs_exec_blt_sub_resource.

wined3d: Fix double free in geometry_shader_init.

ntoskrnl.exe: Do not use P* types in IoReportResourceUsage.

vcomp: Handle begin == NULL in _vcomp_for_static_init.

configure: Support for recent versions of OSMesa.

 

Stefan Dösinger (7):

d3d9/tests: Accept another stale value in test_vshader_input.

d3d9/tests: Accept WARP uninitialized texcoord alpha result on real cards.

ddraw/tests: Don't use DDBLT_COLORFILL in test_flip.

ddraw/tests: Prefer 16 bit depth buffers in ddraw1 and 2.

d3d9/tests: Accept alpha channel differences in shadow_test.

d3d8/tests: Accept alpha channel differences in shadow_test.

d3d9/tests: WARP returns a random color in uninitialized color attributes.

 

Zebediah Figura (1):

user32: Move internal message from EnableWindow to WIN_SetStyle().

 

--

Alexandre Julliard

julliard ( -at -) winehq.org

 

 

 

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