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The Steam Machine: What Went Wrong

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** TECHSPOT

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** The Steam Machine: What Went Wrong

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** http://www.techspot.com/article/1416-steam-machines-what-happened/

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2012 was an important year for Valve. The company introduced Big Picture Mode - a Steam interface for the living room holy trinity of big TVs, joypads, and couches - it was also the year Gabe Newell's behemoth revealed the development of a video game console. A year later, Steam Machines were unveiled as "a powerful new category of living room hardware."

 

Thank you.

 

Julio Franco

Executive Editor | TECHSPOT

( -at -) juliofranco

 

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