Tim Bazzinett 0 Posted December 11, 1999 With a CL TNT, the 3.53 drivers and build 2128, the d3d image quality is notably missing some features. Running the 3dmark 2000, there is a lack of shadows, and the colors are not what they should be. This is also experienced in Unreal using direct3d. The frame rate is good but the lighting is bad. I am assuming that a good driver exists out there that takes care of these issues. I noticed on the seltzar.dhs.org that there are three drivers for the tnt listed. Which one to choose? I am currently using the 3.53 drivers. By the sound of everyone else on the board, they are not having similar problems. Share this post Link to post
Ekstreme 0 Posted December 12, 1999 Goto Seldzar's page and get the detonator 3.63 or whatever they are (been ofline a while can't remember) but use the ovglnt.dll (I think) from 3.53 Should be mucho better *Still kinda moving, will be in new house SOON!! Share this post Link to post
Tim Bazzinett 0 Posted December 12, 1999 Eskreme, the file you are refering to is the nvoglnt.dll file which is the opengl driver. My problem lies with the direct3d drivers, which I think must be in the directx7 setup on my computer. My Opengl games run without any errors, only my direct3d games are experiencing the defects. If any one knows a fix, please respond. Share this post Link to post