prabhath 0 Posted December 7, 2002 Okay, so I've tried everything for a lot of DOS games that use Expanded Memory... I've tried the Memory tabs, the VDMSound thing, everything.. I now think it's a problem with XP itself. Here's what's wrong: No matter what I set my expanded and extended memory to, I get the following output when I run the the following command in my autoexec.nt file that I'm using for my PIFs: MEM /C > C:\ memory.txt Here's the Output: [...some text clipped...] Total bytes available to programs (Conventional+Upper) : 625184 (610.5K) Largest executable program size : 599168 (585.1K) Largest available upper memory block : 24128 ( 23.6K) 33554432 bytes total contiguous extended memory 0 bytes available contiguous extended memory 16628736 bytes available XMS memory MS-DOS resident in High Memory Area The "0 bytes" available never changes.. for some reason, the total memory is all I can control, but %&$#ing XP doesn't give any to the game. How can I fix this?? I'm running: WIN XP Pro - SP1 IBM Thinkpad T30 - 1.6Ghz 512MB Ram etc.. etc.. I can't possibly be out of memory or anything. I just think Bill Gates is doing something funny. Thanks, Prabhath (if possible, please send email to me if you have a fix) Share this post Link to post
DosFreak 2 Posted December 7, 2002 Read this thread: http://vogons.zetafleet.com/showthread.php?s=&threadid=162&highlight=ems Share this post Link to post