pr0iv2 0 Posted March 3, 2003 voodoo2 sli in win2k not working thats pretty much it. i have a whole bunch of beta drivers for it. the most i got to work was quake2 in 3dfx 60 some fps but the models where not visible, just shadows and walls quake3 gets 5 fps at start up screen and i think crashes when i run the game, either it crashed or it was taking too long to load but i exited it after about 3 minutes of waiting. these are 2 creative labs voodoo2's also, when i go into advanced properties in settings it crashes well, actually freezes. i have tried these drivers and got the same result v2-w2k-1.02.00-beta v2-wnt4-3.02 Voodoo2_Win2k-XP fastv2_2.0-2k is there anything out there that works? maybe there is a trick to installing these drivers because ive heard that some people have gotten them to work! Share this post Link to post
pr0iv2 0 Posted March 3, 2003 found this driver Voodoo2.tar.gz the control panel no longer freezes and i used wicked gl for quake3 works perfect however wickedgl for quake2 says "not a wicked3d voodoo2 board (glide2x.dll) board with multitextureing required, use the other version of the driver for boards with 1 texture unit" it then runs quake2 fine. thats kinda stupid. is there a way to tell if its really running sli mode? and if i have the 12 mb version boards? also, why doesnt the default quake 3dfx driver work? ps quake3 runs 800x600 max texture/geometry at 60 fps thats pretty good for a voodoo2 setup besides voodoo2's run 60 fps constant. unlike other boards that go as low as 30 in some places, but then go up to 100+ i just dont get why it didnt work in the first place! and why glide is having problems. Share this post Link to post
pr0iv2 0 Posted March 5, 2003 yeah, but wicked gl is better than the minigl plus ever single minigl game does not work eg quake2 ut works dont know why also just to make sure it wasnt 2k i tried both in 98 same problem could it be a conflict with the mobo? is the bus speed too fast? also i copied the 3dfxvgl.dll from the 98 driver into the quake3 folder. i used that instead of wickedgl and it worked faster. sometimes works, sometimes doesnt. quake2 eventually crashes if i dont use gl on the voodoo2 instead of glide i also tested both cards in sli, and by themselves separately just to see if it was a hardware problem. same stuff. Share this post Link to post
Curley_Boy 0 Posted April 12, 2003 Just a few thoughts... 1. Since both cards no longer have upto date offcial drivers, the ones you are having to use are likely to be very hit and miss afairs, hence the rather unpredicatable stability/performance of your games. 2. The only NT based OS that supports SLI mode is NT4 (since you are still using such old gfx hardware and the games you mentioned support NT have you considered using that?) Share this post Link to post