radx 0 Posted January 18, 2000 Hi folks, I'm a TNT owner, i don't have a TNT2 or Geforce card, but i've done some observations of the latest drivers out there.. And i've found out a few problem related to the drivers (these issues does not necesserly apply to tnt2 and geforce). When using the latest un/officially drivers from nvidia, i can't get any fullscreen gameplay in the game Unreal Tornament under windows2000. But when i install the 3.53 drivers, it works flawlessly under win2k. I've tried all the latest drivers, because i wanted to see if there were speed improvements. I my self couldn't see any though. So i'd recommend for those using tnt1 to actually stick with the 3.53 driver till nvidia release some descent drivers. And for windows 98 SE i recommend ref 2.08 (yes these are old, but they are the ONLY one working in Grand theft auto 2, GTA2.) Why? I'm not sure, GTA2 flicks and acts real weird with the other nvidia drivers. And since Nvidia doesn't have any kind of support on their behalf, i can't really figure out the reason. If you'd like to see something else strange, try the latest drivers from nvidia in windows 98, and go in under Additional Riva Tnt properties, more direct3d options, and under there somewhere there is something called, "disable vsync" or something (i don't have it infront of me as i speak). When you click on that. The game Dungeon keeper 2 will start acting really weird, the menu will flicker and stuff wont look right any more. But to get to the real reason why i'm writing this anyways, is because i'm looking for input from someone who have tried the latest TNT drivers for win2k and win98, and who also can recommend what to do to get stuff working with those latest drivers. Win2k, Try: Unreal tornament in fullscreen Direct3d. (i've heard from a friend that has geforce ddr, that it works great with the latest drivers from nvidia, but what about your tnt1 card?). Win98, Try: GTA2(menu's blinking and weird gfx bugs). Dungeon keeper 2, menus blinking here too, and very weird game graphics. Sorry for bringing up Win98 in my post. But it could somehow be an intressting topic. [This message has been edited by radx (edited 18 January 2000).] [This message has been edited by radx (edited 18 January 2000).] Share this post Link to post
ThC 129 0 Posted January 18, 2000 I have had no problems with the 3.69 drivers at all Share this post Link to post
Greggy 0 Posted January 19, 2000 Nor have I... 3.69 & Win2K 2195 are the best combo I've used yet. Share this post Link to post
JimmyK 0 Posted January 19, 2000 the biggest issue Iv had with 3.69 is that for some reason which makes no sense at all it disables irq sharing on my tnt2u. I know irq sharing is a hardware aspect, but none-the-less the only variable I change in the whole equation is the drivers from 3.53/3.53nt4 combo to 3.69 and voila irq sharing no longer works. Share this post Link to post
radx 0 Posted January 19, 2000 Okey, but is this with TNT 1? as i've said before, my problems are only when using the TNT 1, like my friend who has a geforce doesn't have any of my problems with the same driver versions as i use. /radx Share this post Link to post
Tim Bazzinett 0 Posted January 20, 2000 I have a CL TNT 1 card that was giving me problems with RC2, mostly horrible coloring in unreal and UT. I was also unable to use and 3.6x drivers. Now that I finally got the build 2195, I use the 3.66 and the opengl from 3.53. I now longer have any problems with the games mentioned above. Full screen and beautiful graphics. I still find that a lot of games still dont run at all, but I think it is more of a case of the games written for DOS/win95. Since you did post something on win9x, here is what I use. There was a 2.17 driver unofficial release that just smoked all the others. I use this and the frame rates are great for old win95. [This message has been edited by Tim Bazzinett (edited 20 January 2000).] Share this post Link to post