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Gnome Games 2.22.1

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This is the first service release in the 2.22.x release series. A few minor bug

fixes are included. Also, a handful of translation updates.

 

Overall:

- Merge changes in ggz.m4 from ggz trunk. (Roger Light, Andreas Røsdal, bug

#520599, bug #510917)

 

Aisleriot:

- Add back the statistics fallback (Christian Persch, bug #406267, bug

#525177)

- Don't allow moving non-uniformly suited card stacks to foundation (Philippe

Gauthier, Christian Persch, bug #443307)

- Make shuffle-deck-helper tail recursive. Fixes stack overflow exception

with guile 1.8.4. (Vincent Povirk, Christian Persch, bug #519554)

 

GLChess:

- Abort 3D render if widget_get_gl_context() returns None (Robert Ancell,

bug #512068)

- Add Gambit Fruit to AI list (Robert Ancell, bug #521623)

- Handle AI players dying before the game starts (Robert Ancell, bug #522341)

- Handle GLError->GLerror, GLUError -> GLUerror objects being renamed in

PyOpenGL 3.0 (Robert Ancell, bug #503238)

- Fix board rotation animation bug when viewing black side (Robert Ancell)

 

Translator work included contributions from Kostas Papadimas, Simos

Xenitellis, Eskild Hustvedt, Philip Withnall, Priit Laes, S.D., Ivar Smolin,

Artur Flinta, and the GNOME PL team.

_______________________________________________

 

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