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bit-tech News: Bad Company interview with Jamie Keen

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Hi all,

 

We have just published an interview with *Jamie Keen, multiplayer

producer for Battlefield: Bad Company* - if you could post a link on

your site that would be very much appreciated.

 

*Link:*

http://www.bit-tech.net/gaming/2008/05/11/bad-company-interview-jamie-keen/1

 

 

*Picture:*

http://images.bit-tech.net/content_images/2008/05/bad-company-interview-jamie-keen/fp_img.jpg

 

 

*Quote:

*/"BT: //You're sick of talking about premium content, I bet. But it was

kind of a gutsy thing to do, you have to admit.

 

JK: <sigh> Yeah.

 

BT: //So, I guess -- why did you try to do it? And why with this game

especially?

 

JK: Yeah, so...I think the thing that people need to remember is that

development costs on games these days are huge. So we always need to

look at new revenue streams. It's not just a question of trying to rip

people off and it's not just us trying to put one over on people -- we

genuinely need to y'know...well, at the end of the day it's a business,

right? We have to recoup costs and we have to make money.

 

So, there are those kinds of things happening. You'll probably see more

of that in the years to come. We've got nothing more planned at the

moment, we've listened to the customers and the community is really

important to us. We really want to maintain that two-way dialogue with

our fans.

 

So, we're not going to be doing anything -- I mean, we're giving

Conquest away as free downloadable content later on. The weapons are now

going to be free -- we just hope that the fans see that we're listening

to them./ "

*

*Cheers guys!

 

Tim Smalley

www.bit-tech.net

 

 

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