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bit-tech Review: Overlord: Raising Hell

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>

> Hi all,

>

> We have just published a review of Overlord: Raising Hell. If you

> could post a link on your site that would be very much appreciated.

>

> *Link: http://www.bit-tech.net/gaming/2008/07/03/overlord-raising-hell/1*

>

> *Picture:

> http://images.bit-tech.net/content_images/2008/07/overlord-raising-hell/s01.jpg*

>

> *Quote: */Overlord: Raising Hell/ is a surprising game on so many

> levels. It's surprising that it hasn't been a bigger hit, given its

> simple yet involving gameplay. The basic premise of the game is simple

> and yet the difficulty curve is deceptive: at the beginning, throwing

> hordes of minions at enemies will get you by, but as the game

> progresses strategy becomes more important, and throwing hordes of

> minions into a battle will do little other than get those minions killed.

>

> It's surprising that you get so attached to your minions too. Perhaps

> it's just that it's a shame to waste all that armour they've

> collected, or perhaps naming them all was a mistake. Of course, you

> can create new minions as needed, but it's not quite the same. You'll

> never be able to replace young Minion #7.

>

> It's also surprising that you'll want to keep coming back to play

> more. There's at least fifteen or twenty hours of gameplay here, and

> once you've done that, there's the option to do it all again on

> legendary difficulty. Since you'll often be exploring several

> different realms in parallel, if you get stuck there's always another

> realm to explore in the meantime.

> * */

> / *

>

> *Cheers guys!

>

> Tim Smalley

> www.bit-tech.net

 

 

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