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bit-tech News: Mercenaries 2: World in Flames

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Hi all,

 

We have just published a review of *Mercenaries 2: World in Flames* for

PC. If you could post a link on your site that would be very much

appreciated.

 

*Link:*

http://www.bit-tech.net/gaming/2008/09/09/mercenaries-2-world-in-flames/1

 

 

*Picture:*

http://images.bit-tech.net/content_images/2008/09/mercenaries-2-world-in-flames/fp_img.jpg

 

 

*Quote:

*/It's all undermined however by the under-current of porting and

handling issues. The game may be fun to play around in, but that's a

novelty that soon wears off and can't be reclaimed thanks to lacklustre

vehicles and constant traipsing backwards and forwards. The basic

building blocks of the graphics and physics are also a little bit

hole-y, so even the visual wow of this all-out action game is a little

underpowered.

 

Then there's the co-op game mode, which isn't so much broken as

completely irrelevant. You have to create an account with EA and login

in order to get it going, and even then the interface is cumbersome and

awkward. Plus, even after that, our experience was that the game servers

were nearly always empty or populated by idiots who couldn't use

microphones correctly. We would have opted to go offline instead and do

some local co-op...but there isn't an option to do that. It's very much

online or bust.

 

Again, it's an annoying shame -- but that's a phrase which almost

utterly describes //Mercenaries 2. Co-op could have been the cream on

the top of an excellent cake, but instead it's another sloppily executed

smudge of...something on top of a cake that's uninspired and stale,

though not inherently unenjoyable./

*

 

*Cheers guys!

 

Tim Smalley

www.bit-tech.net

 

 

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