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bit-tech News: Skate 2 Hands-on Preview

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Hi all,

 

We have just published a hands-on preview of *Skate 2*. If you could

post a link on your site that would be very much appreciated.

 

*Link:*

http://www.bit-tech.net/gaming/2008/10/07/skate-2-hands-on-preview/1

 

 

*Picture:*

http://images.bit-tech.net/content_images/2008/10/skate-2-hands-on-preview/fp_img.jpg

 

 

*Quote:

*/Keeping it simple, it's fair to say that we liked Skate 2. A lot. An

awful lot actually and it really did surprise us exactly how much fun we

were having despite our ineptitude and the fact that we were bailing out

faster than a sailor in a sinking ship.

 

//Skate 2 isn't an easy game to play at first, but it's unfair to put

the fault on the game there because the reality is that it's difficult

to play not because it's badly designed or unintuitive, but because

we're just so used to playing //Tony Hawk games instead. It's like

playing an FPS game using a non-inverted mouse and then moving to play a

game which demands the mouse must be inverted. Neither view is wrong

really, but getting used to it can be a bit difficult.

 

That said, it takes on an hour or two to get over this hump though and

once you've done it the game rapidly opens itself up to you as an

inventive and interesting take on skateboarding as a game. The ability

to get off the board and move the furniture around also busts the entire

experience wide open and gives players the chance not only to make their

own tricks, but to actually enjoy the process of doing so and to be able

to explore and pursue new goals as they do.

 

There are definitely a few bugs and issues to be ironed out in the build

of //Skate 2 that we played, but it's remarkable how the game is still

hugely playable and enjoyable already. The best thing though is that

it's obvious that it's only going to get better from here.

/ *

 

*Cheers guys!

 

Tim Smalley

www.bit-tech.net

 

 

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