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NVIDIA GeForce 3D Vision technology preview @ Elite Bastards

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Hi everyone,

 

Stereoscopic 3D gaming isn't exactly a new concept, but it's arguably never one that's been implemented particularly well, and it's certainly never taken off as anything more than a niche market amongst a small subset of gamers. However, from today NVIDIA are looking to change all this, as they introduce their GeForce 3D Vision stereoscopic technology. We take a look at the technology and hardware that powers it to see what it's all about.

 

 

NVIDIA GeForce 3D Vision technology preview

 

"While NVIDIA's GeForce 3D Vision glasses are a big part of this new stereoscopic gaming technology, it isn't the only piece of hardware you'll require to get up and running. Traditionally, one of the main downsides of using LCD shutter glasses to create a "true" 3D effect is that flicker is very noticeable - As each eye only receives half of the monitor's refresh rate, running a standard LCD screen at 60Hz through these glasses gives a 30Hz refresh rate to each eye, and I'm sure I don't need to explain to you why this is a bad thing. Thus, to alleviate this flickering issue, one thing required of a GeForce 3D Vision setup is a compatible monitor complete with a 120Hz refresh rate (a couple of which supported by NVIDIA we'll look at briefly later)."

 

http://www.elitebastards.com/cms/index.php?option=com_content&task=view&id=668&Itemid=31

 

 

As always, a news post on your site would be hugely appreciated, and we guarantee to reciprocate by posting any news items received from yourselves. Many thanks!

 

Regards,

Hanners

Elite Bastards

 

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