news 28 Posted January 27, 2009 Hi all, We have just published a hands-on with the *Dawn of War 2 multiplayer beta*. If you could post a link on your site that would be very much appreciated. *Link:* http://www.bit-tech.net/gaming/2009/01/27/dawn-of-war-2-beta-preview/1 *Picture:* http://images.bit-tech.net/content_images/2009/01/dawn-of-war-2-beta-preview/fp_img.jpg *Quote: */What I'm trying to say here is that Dawn of War 2's multiplayer beta is, at the moment, very, very inaccessible for the uninitiated. While the full game's single player campaign will no doubt familiarise you with the myriad array of abilities you can wield and expect to have wielded against you (and their appropriate counters) going in cold without any real tutorial is more likely to turn players off than get them interested in the full game. Getting whupped by more skilled players over and over again is not a good advertisement. / / The use of four armies so different from each other provides yet another obstacle for the uninitiated, and just when you think you know everything that the Tyranids might throw at you, you play a match against the Orks and are faced by a completely new set of units and challenges. While we know this sort of knowledge, especially in an RTS, can come only with experience and time, the Dawn of War 2 Multiplayer beta doesn't so much throw you in at the deep end as strap a heavy boulder to your back, tie a Tyranid swarm to your leg and then throw you into the middle of the ocean. Without a single player campaign or decent tutorial to first familiarise yourself with all the game play elements it soon becomes an exercise in confused frustration. / /But we're not worried. Oh no. It's clear from our time with the beta that there's an enormous amount of potential here, and what now appears confusing and intimi[censored] could, given more experience with both the single player and multiplayer aspects (and a swift boot up the arse of GFWL to sort out the match making system), become a very entertaining multiplayer RTS with a remarkably varied set of units allowing for a large number of branching strategies. The ability to add a number of different upgrades to each unit within each race is, while daunting right now, a very exciting prospect, and we haven't even mentioned the blindingly high level of polish and production values that's been applied to the game by Relic. Whether you're willing to slog through the multiplayer and learn from your mistakes now, or wait for the full game to get some experience from the single player campaign before heading online, //Dawn of War 2 might just be worth that four year wait after all.// / * *Cheers guys! Tim Smalley www.bit-tech.net Share this post Link to post