FakeMcCoy 0 Posted November 5, 2000 I'm using the Leadtek Geforce 2 MX (using Detonator 3 - 631), and I'm getting some odd flickering in games. It's like a texture flickering. I'm running between 75-100 Hz, and it happens in both D3D and OpenGL. Does anyone know what might be causing this? Share this post Link to post
Bursar 0 Posted November 5, 2000 Depends on the games. If it's Quake engine games, there is a Z buffer setting you can change. In halflife you need to change the vale of gl_polyoffest. You'll find it in one of the cfg files. Have a look at http://www.tweak3d.net they should be able to explain it better than me. Share this post Link to post
FakeMcCoy 0 Posted November 5, 2000 Ok, I was kind of vague on that. I used to have texture flickering in the distance, but that went away when I got the MX. But it's some kind of flashing right in my face. I can't make out what it is because it only sticks around for a couple frames, then disappears, and something else reappears later. In Freespace, The hud keeps flickering for some reason, even when I'm at a dead stop doing nothing. Weird. Share this post Link to post