Galilee 0 Posted January 4, 2001 Hi all I have a problem with refreshrates in OpenGL. I have used refreshrate utility, but still have a problem. If I use 120Hz (my standard in 1024) the games is showed as a windows inside a black screen the size of my desktop (1280*970). And the monitor says 60. In other words the window where the game is is just 1024 as a small window inside a 1280 black screen. And its still 60Hz Hope you understand what I mean. The problem is in Quake3 and Serious Sam. But not in Glide games or D3D. Please help me. Share this post Link to post
Fireman 0 Posted January 5, 2001 Hi, Quote: <font face="Verdana, Arial" size="2">Originally posted by Galilee: Hi all I have a problem with refreshrates in OpenGL. I have used refreshrate utility, but still have a problem. If I use 120Hz (my standard in 1024) the games is showed as a windows inside a black screen the size of my desktop (1280*970). And the monitor says 60. In other words the window where the game is is just 1024 as a small window inside a 1280 black screen. And its still 60Hz <IMG SRC="smile.gif" border="0"> Hope you understand what I mean. The problem is in Quake3 and Serious Sam. But not in Glide games or D3D. Please help me.</font> Same problem here with the 1.04 and the Omega drivers... :-( Tried even a clean install, no luck - all opengl games show the same effect, but no problem with direct3d or glide. Also no problem with the older 1.01 beta drivers.... ------------------ Ciao, Robert --- Share this post Link to post
Toby 0 Posted January 5, 2001 Same **** here in Quake3 & Alice.... This happend when I upgraded Q3 with the latest patch and since Alice using the Q3-engine I was not suprised that it run in a small square too... Voodoo3 (latest WHQL drivers) Directx8 Win2k SP1 Anyone knows how to fix this ? // Toby Share this post Link to post
Toby 0 Posted January 6, 2001 ^ up Anyone got a tip to fix this ? The forum over at 3dfxgamers is closed // Toby Share this post Link to post
SHS 0 Posted January 6, 2001 There a Fix you need to do this Copy the older glide3x.dll & 3dfxogl.dll from driver kit 1.03 to game folder then rename 3dfxogl.dll to opengl32.dll Share this post Link to post