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[ANNOUNCE] Clutter 1.0.6 (core) - stable release

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Hi all,

 

I get to break everything while Emmanuele is on holiday, so here goes:

 

Clutter 1.0.6 is now available for download at:

 

http://www.clutter-project.org/sources/clutter/1.0

 

MD5 Checksums:

 

477e9093b2869f961e7295dab7b92d6b clutter-1.0.6.tar.bz2

85dadedcd2c77b6df851ae53a53cf793 clutter-1.0.6.tar.gz

 

Clutter is an open source software library for creating fast, visually

rich and animated graphical user interfaces. Clutter is licensed under

the terms of the GNU Lesser General Public License version 2.1.

 

Clutter currently requires:

 

* GLib >= 2.16.0

* Cairo >= 1.6

* Pango >= 1.20

* OpenGL >= 1.4, OpenGL|ES 1.1 or OpenGL|ES 2.0

* GLX, SDL, WGL, Quartz or an EGL Implementation

 

Notes

-----

 

o This is the fourth stable release of the 1.0.x cycle.

 

o This version is parallel installable with Clutter 0.8.

 

o Installing this version will overwrite the files from the

installation of a git clone of the current development

branch.

 

o Bugs should be reported to: http://bugzilla.o-hand.com

 

What's new in Clutter 1.0.6

---------------------------

 

o Various documentation improvements including a new ClutterPath migration

guide, a Glossary and objects index

 

o A couple of new unit tests for: initial actor sizing, preferred actor

size and ClutterGroup depth sorting

 

o Fix ClutterGroup depth sorting

 

o Fix double to float type conversions in ClutterScript and update

test-script.json so it doesn't refer to old Actor types such as

ClutterLabel.

 

o Do not attempt to free empty ClutterModel column names

 

o Fix the BlendString parser so numbers can be part of function names

allowing use of DOT3_RGB

 

o Fix the parsing of special "signal-" property names available when

using the ClutterAnimation vararg API

 

o Adds a "use-markup" property getter for ClutterText

 

o Account for clock roll backs between frames so timelines don't simply

hang

 

o Disable mipmap filters before checking framebuffer object completeness

since some drivers consider texture objects incomplete if a mipmap

filter is set but the mipmap data hasn't yet been uploaded.

 

o Various Makefile fixes, including fixes for the %.c: %.glsl codegen rules

for GLES2, use AM_SILENT_RULES for automake > 1.11, use a shared set of

defines for silencing make rules (Makefile.am.silent) and cleanup some

misuse of CLUTTER_MAJORMINOR.

 

o Fix cogl_clear so the alpha component isn't ignored

 

o Fix for the GLES 2.0 Cogl backend and the eglx Clutter backend

 

 

Full list of changes since 1.0.4:

---------------------------------

 

Damien Lespiau (1):

[docs] Clutter's model implementation is called ClutterListModel

 

Emmanuele Bassi (20):

[build] Clean up the eglnative and fruity Makefile.am

[build] Split out the custom silent rules

[build] Update the configure.ac documentation

[container] Use a 1:1 mapping between child and ChildMeta

[docs] Add a Path migration guide

[docs] Add fixxref for Cairo symbols

[docs] Add more collateral documentation

[docs] Small annotation fixes

[docs] texture_polygon() is called polygon()

[gitignore] Add test-preferred-size

[model] Do not attempt to free empty column names

Post-release bump to 1.0.5

[script] Clean up the ad hoc parsing code in Actor

[script] Convert double to float when parsing

[tests] Add a Group actor unit

[tests] Add initial sizing conformance test suite

[tests] Add preferred size conformance test unit

[tests] Update the script test JSON

[timeline] Account for clock roll backs between frames

Use AM_SILENT_RULES if automake >= 1.11 is installed

 

Neil Roberts (4):

[animation] Move the check for the 'signal::' prefix into a separate function

[cogl] Remove CoglContext->journal_vbo{,_len}

Fix the documentation for clutter_texture_set_cogl_material

Take a reference to the material in clutter_texture_set_cogl_material

 

Øyvind Kolås (2):

[group] Use floating point in sort_z_order

[text] implement get_property for "use-markup"

 

Robert Bragg (8):

[backend-egl] fix clutter_backend_egl_get_visual_info to not use Xalloc

[cogl] %.c: %.glsl codegen: use BUILT_SOURCES var + fix stringify.sh

[cogl_clear] Also pass the alpha component of the CoglColor to glClearColor

[cogl-fbo] Disable mipmap filters before calling glCheckFramebufferStatu[censored]T

[test-cogl-multitexture] Print an error if textures can't be loaded

[tests] Remove test-entry.c since we don't have a ClutterEntry any more

Update the NEWS

[release] 1.0.6

 

Samuel Degrande (1):

DOT3_RGB[A] cannot be used in a Blend String

 

Zhou Jiangwei (2):

[cogl] Fix the GLES 2.0 backend

[eglx] Update the EGLX backend

 

As always; we hope you have fun with Clutter!

 

Kind regards,

- Robert

 

--

Robert Bragg, Intel Open Source Technology Center

_______________________________________________

 

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