news 28 Posted April 16, 2010 The Wine development release 1.1.43 is now available. What's new in this release (see below for details): - A number of new icons. - Improved support for alpha channel in bitmaps. - Many Direct3D fixes and optimizations. - More complete msvcr80/90 implementations. - A wide range of 64-bit fixes. - Various bug fixes. The source is available from the following locations: http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.1.43.tar.bz2 http://prdownloads.sourceforge.net/wine/wine-1.1.43.tar.bz2 Binary packages for various distributions will be available from: http://www.winehq.org/site/download You will find documentation on http://www.winehq.org/site/documentation You can also get the current source directly from the git repository. Check http://www.winehq.org/site/git for details. Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list. ---------------------------------------------------------------- Bugs fixed in 1.1.43: 7436 Scroll bars don't scroll properly with thumb in Altium DXP2004 sch view 10406 Missing surface textures in Titan Quest game v.1.3 12611 Warcraft III world editor page faults when switching desktops / after restoring from minimization 13976 Axis&Allies crashes after a long time of game-play ~1 hour 14545 Baldur's Gate Trilogy: installation fails 14558 DirectX : Missing sprite frames in Double Dragon Forever with OffscreenRenderingMode=fbo 14795 amsn errors on startup 15772 Victoria: An Empire Under The Sun: Crashes on loading screen 16595 Scroll bars don't work on 4D 6.5.4 16622 possible bashism in config.guess 17359 Virtual Sailor 7.0 does not run properly due to bug in Direct3d emulation 17503 Diablo 2 refuses to detect D3D device 18652 Battlefield 2: Doesn't close cleanly 19385 the 'wine start' launcher does not open MS Office documents that have spaces in their path 20330 Buttons in The print show pro show up as blacked out and are not useable. 20391 Word 2003 background of tab stops is wrong color 20442 visio 2003 & 2007 crash after 2nd double click on element 20598 Elements Do Not Appear in Patcher Dialogue Box in Perfectworld International 20607 Machines Demo: loading screen is too dark 20611 Unimplemented function d3dx9_36.dll.D3DXCreateEffectEx (Singularity) 20761 Riven pallet error 21285 Axis & Allies setup.exe crashes 21352 odd behaviour with segmentation fault in openwatcoms DirectX sample (samples/directx/cpp/d3d/d3d.cpp) 21356 Some icons are completely black in HTML-Kit 21608 EVE Online ship icon rendering broken 21819 Fiesta Online unplayable 21847 Steam 2010 beta UI fails to draw 21957 Solfege from Kogado Studio hangs when trying to playing video 22070 Motocross madness shows wrong textures 22088 Starcraft II loading screen bar is messed up 22096 Starcraft II - crashes on launch if '-showfps=1' is used 22098 Starcraft II has missing effects on main menu 22108 Bloxx It's installer hangs 22127 Control Spy: animation control displays incorrectly 22197 PlayOnline viewer shows black screen 22200 Dragon Age: Origins needs msvcr80.dll.__CxxFrameHandler3 implemented 22209 Dragon Age does not start 22225 CDBurnerXP's disc icon is completely black 22235 mciqtz32: Add basic play capability causes regression in The Games Factory 2 demo 22245 AVR Studio fails to install 22248 Imperium Romanum: minimap is missing some stuff 22257 AntiVir requests IE installation in a WoW64 setup 22360 Icons in HTML-Kit lack transparency 22365 .NET Framework 2.0 installer hangs ---------------------------------------------------------------- Changes since 1.1.42: Alex VillacÃÂs Lasso (11): oledb32: Tests for OLEDB32 conversion to DBTYPE_STR, marked as todo_wine. oledb32: Implemented OLEDB32 conversion to DBTYPE_STR. oledb32: Add tests for DBTYPE_I4 to DBTYPE_WSTR/DBTYPE_STR conversion. oledb32: Add tests for DBTYPE_R4 to DBTYPE_WSTR/DBTYPE_STR conversion. oledb32: Add tests for DBTYPE_R8 to DBTYPE_WSTR/DBTYPE_STR conversion. oledb32: Add tests for DBTYPE_CY to DBTYPE_WSTR/DBTYPE_STR conversion. oledb32: Add tests for DBTYPE_I1/DBTYPE_UI1/DBTYPE_UI2/DBTYPE_UI4/DBTYPE_I8/DBTYPE_UI8 to DBTYPE_WSTR/DBTYPE_STR conversion. oledb32: Add tests for DBTYPE_GUID to DBTYPE_WSTR/DBTYPE_STR conversion as todo_wine. oledb32: Implement conversion from DBTYPE_GUID to DBTYPE_STR/DBTYPE_WSTR/DBTYPE_BSTR. oledb32: Added tests for DBTYPE_BYTES to DBTYPE_WSTR/DBTYPE_STR marked as todo_wine. oledb32: Implement conversion from DBTYPE_BYTES to DBTYPE_WSTR/DBTYPE_STR. Alexandre Julliard (98): rpcrt4: Fix the pointer alignment macros for 64-bit. rpcrt4: Replace the alignment macros by inline functions. dpwsockx: Use standard Win32 types instead of the BSD ones. include: Try harder to redefine u_long, and avoid using it in headers as far as possible. d3dx9_36: Don't include the bison-generated header from the bison source file. mmdevapi: Include system headers before Wine headers. widl: Add a type_memsize_and_alignment function to make it explicit where the alignment is truly needed. widl: Alignment for complex arrays and structs is the buffer alignment, not the memory one. rpcrt4: Fix tracing of non-conformant strings. rpcrt4: Always skip the conformance format, even if conformance is not present in the buffer. rpcrt4: Add support for complex arrays in the generic array marshalling functions. rpcrt4: Add support for complex arrays in the generic array unmarshalling functions. user32/tests: Fix a test that was incorrectly skipped on non-Win9x platforms. tools: Improve error handling in the buildicon script. mmdevapi/tests: Remove some todos that succeed now. mmdevapi/tests: Mark some failing tests as todo. ole32: Don't use in-memory structure layouts to build the wire data, define wire-specific structures instead. winedbg: Save internal variables as proper DWORD values. rpcrt4: Clean up handling of enum16 types. rpcrt4: Add support for marshalling int3264 types. rpcrt4: Implement proxy/stub delegation for x86_64. include: Fix a couple of oaidl.idl definitions for 64-bit. ole32: Fix the free threaded marshaller data for 64-bit pointers. oleaut32: Fix a couple of typelib test failures on 64-bit. oleaut32: Fix some pointer conversion warnings on 64-bit. shlwapi/tests: Fix some pointer conversion warnings on 64-bit. msvcrt: Fix an unused variable warning. msvcr90/tests: Fix the calling convention of the initterm callbacks. winapi: Add some support for handling ifdefs, particularly ifdef _WIN64. winapi: Generate the 64-bit variant of structure size/alignment tests. winapi: Add a few more types to the ntdll generated tests. configure: Don't disable includes for the Wow64 build. crypt32: Fix computation of structure sizes in CRYPT_AsnDecodeSequence. winex11: Fix the calling convention of X11DRV_wglCreateContextAttribsARB. configure: Define WINE_CROSSTEST when building crosstests, and disable use of config.h in that case. include: Move the exception handling support functions to winecrt0 instead of having them inline. winecrt0: Add a trampoline function to align the stack on x86_64 before continuing an exception. urlmon: Forward the DllMain call to the dlldata.c generated function. inetcomm: Store an index instead of a handle for mime bodies to avoid pointer conversion warnings. inetcomm: Rewrite MimeMessage_FindFirst/Next to iterate correctly and avoid invalid pointer conversions. ntdll: Fix affinity mask check for 64-bit. oleaut32: Query the path of the correct kind of typelib when unregistering it. oleaut32: Use the x87 assembly code for rounding on x86_64 too. ntdll: Restructure x86_64 exception processing to treat all functions with missing exception data as leaf functions. wininet: Fix some pointer conversion warnings on 64-bit. user32: Avoid pointer truncation in SetSysColorsTemp. shell32: Convert the change notifications list to a standard list. shell32: Store an id in change notifications to avoid invalid pointer conversions. wined3d: Remove unused offset parameter in buffer_get_memory. tests: Use the correct format of varargs list when building with msvcrt. d3d8: Avoid using a pointer difference in a trace. secur32: Avoid using a pointer difference in a trace. ole32/tests: Avoid using a pointer difference in a trace. cmd/tests: Add casts to pointer differences in traces. hhctrl.ocx: Add casts to pointer differences in traces. jscript: Add casts to pointer differences in traces. ntdll: Build the virtual_release_address_space function on all platforms. gdi32: Avoid some rounding errors in AngleArc. msvcrt: Implemented setjmp for x86_64. winebuild: Add a wrapper function to output cfi directives. winebuild: Support for -fasynchronous-unwind-tables flag to enable/disable CFI generation. winegcc: Add support for the -fasynchronous-unwind-tables option. configure: Pass the -fasynchronous-unwind-tables flag to winegcc when supported. winebuild: Add cfi annotations to the import thunk for i386. winebuild: Add cfi annotations to the relay functions for i386. libport: Make cfi annotations optional for x86_64. libwine: Make cfi annotations optional for x86_64. ntdll: Make cfi annotations optional for x86_64. winmm/tests: Fix a pointer conversion warning on 64-bit. msvcrt: Make a few more exception handling functions i386-specific. msvcrt: Implement the missing exception constructor functions. msvcrt: Add support for VC7 and VC8 extensions to the C++ exception handler. msvcrt: Export a few more C++ functions that actually call standard C functions. user32: The Z-order of owned windows doesn't depend on them having the WS_POPUP style. libwine: Store more detailed information about characters direction. kernel32: Map the new detailed direction information back to the Windows constants. gdi32: Use the more detailed libwine information to classify bidi chars. usp10: Use the more detailed libwine information to classify bidi chars. include: Define some more NTSTATUS values. msvcrt: Implement support for version 4 exception tables. msvcrt: Implement _invalid_parameter and fix the handler definitions. msvcr90: Implement _invalid_parameter_noinfo. winex11: The source offset for mirrored Xrender blits must be scaled too. winex11: Add a separate helper function for Xrender mono->color blits. winex11: Use repeating instead of scaling when stretching a 1x1 source bitmap. winex11: Define a structure to hold coordinates information for BitBlt operations. winex11: Move logical to physical mapping into the BITBLT_GetVisRectangles helper function. winex11: Use the BITBLT_GetVisRectangles helper function for AlphaBlend too. winex11: Rewrite AlphaBlend to do everything on the server side, and support all types of source bitmaps. winex11: Add support for big-endian 32-bpp Xrender formats. configure: Don't disable 32-bit programs on Wow64 to support a future 32-bit compatibility mode. wine.inf: Register iexplore from the system directory so that the 32-bit version gets registered too. winex11: Mask out the alpha channel when converting from color to monochrome. msvcrt: Initialize exported common variables to fix the build on Mac OS. winex11: Set the NET_WM_ICON hint for 32-bpp icons. winex11: Fix 16-bpp cursor conversions. appwiz.cpl: Use the fancy new icon. ntdll: Report the correct processor architecture. Alistair Leslie-Hughes (1): msxml4: Add Schema interfaces. Anders Jonsson (1): wineboot: Update Swedish translation. Andrew Eikum (5): mshtml: Return success in HTTPChannel::SetRequestMethod. mshtml: Implement HTTPChannel::GetRequestSucceeded. mshtml: Implement HTTPChannel::GetResponseHeader. mshtml: Always load URLs without a base URL through Wine. shlwapi: Check for NULL string in UrlIs. André Hentschel (5): winemaker: Fix manpage. winedump: Update manpage. server: Add German translation of the manpage. winemaker: Add German translation of the manpage. ntdll: Use NULL for a pointer. Aric Stewart (8): rpcrt4: Handle NULL pclsid in NdrDllRegisterProxy and NdrDllUnregisterProxy. rpcrt4: Improve NdrDllRegisterProxy parameter checking. rpcrt4/tests: Add NdrDllRegisterProxy tests. include: Include fMergeNeutralItems in the SCRIPT_CONTROL Structure. usp10: Improve ScriptItemize with a SCRIPT_CONTROL and SCRIPT_STATE set. ups10: Reimplement ScriptLayout to properly handle mixed runs. usp10: Have ScriptShape respect fLogicalOrder and fRTL when ordering glyphs. usp10/tests: Expanded tests for ScriptShape. Austin English (1): imm32: Quiet ImmGetOpenStatus fixme. Christian Costa (14): d3dx9_36: Add stub for D3DXCheckTextureRequirements. amstream: Fix AddRef calls. d3dx9_36: Add definitions for ID3DXBaseMesh and ID3DXMesh interfaces. d3dx9_36: Add stub for D3DXCreateBox. d3dx9_36: Improve FIXMEs and TRACEs for surface. d3dx9_36: Forward D3DXCreateTextureFromFileExW to D3DXCreateTextureFromFileInMemoryEx. d3dx9_36: Add stub for D3DXCreateTextureFromFileA. d3dx9_36: Fix indentation. d3dx9_36: Implement D3DXGetImageInfoFromFileInMemory using WindowsCodecs (based on work from Tony Wasserka). mciqtz32: Only call CoUninitialize when CoInitializeEx succeeds. d3dx9_36: Add support for 32-bit BGRA in D3DXGetImageInfoFromFileInMemory. d3dxof: Add support for mszip compressed files. d3dx9_36/tests: Move surface tests into surface.c. d3dx9_36: Check wnd just after CreateWindow. Remove useless wnd check before calling DestroyWindow. Damjan Jovanovic (8): wdm.h: Define IoGetNextIrpStackLocation. ntoskrnl.exe: Use IoGetNextIrpStackLocation. wdm.h: Define KeResetEvent and KeSetEvent. ntoskrnl.exe: Stub out KeResetEvent and KeSetEvent. wdm.h: Declare IoCallDriver. ntoskrnl.exe: Implement IoCallDriver. usb.h: Add and fix some USBD_STATUS codes. ntoskrnl.exe: Stub out IoGetDeviceProperty. Detlef Riekenberg (6): msvcr90: Run the tests again on w2k and below. msi: Display a MessageBox in MsiMessageBoxEx. urlmon/tests: Do not depend on user security settings in sec_mgr tests. urlmon/tests: Run the tests again on W95B (CoInternetParseUrl). urlmon/tests: Fix a failure on Win98. urlmon/tests: CoInternetGetSecurityUrl is not present on W95B. Dmitry Timoshkov (5): gdi32: Fix some DC leaks in gdi32 bitmap tests. winex11.drv: Do not allow WM actions for windows with WS_DISABLED style set. comctl32: Do not use width of the passed to ImageList_Add bitmap as an icon width. user32: Button painting code always sets up the clipping, there is no need to duplicate it. user32: Do not ask DrawFrameControl() to modify the passed in rectangle. Eric Pouech (16): dbghelp: Added support for DW_CFA_GNU_args_size. ntdll: On x86_64 systems (as on i386 ones), hw breakpoints must generate a EXCEPTION_SINGLE_STEP exception. winedbg: Simplify a bit the find_triggered_watch function. winedbg: Allow using 8-byte long hardware assisted breakpoints on x86_64 CPUs. server: Correctly set the DR0..7 registers on Linux for x86_64 architecture. dbghelp: When trying to enumerate locals & parameters with SymEnumSymbols, don't return a global or public symbol when the nearest symbol of the current context isn't a function. winedbg: Fix buffer size for 8-byte watchpoint. winedbg: Properly guard against setting a watchpoint against a variable stored in a register. winedbg: Describe pointer size in CPU backend structure. winedbg: Merge pointer deref and array index functions into a single one. winedbg: Use standard Wine lists for processes. winedbg: Use standard Wine lists for threads. winedbg: Add support for x86-64 in known CPUs while reading minidumps. winedump: Add support for x86-64 in known CPUs while reading minidumps. winedbg: Fix minidump support on 64bit OSes (don't clamp addresses out of 64bit minidumps). kernel32: Added proper support for GetSystemInfo on x86_64. Frédéric Delanoy (3): manpages: Fix formatting errors. wineserver: Fix French manpage. loader: Fix French translation of wine manpage. Hans Leidekker (7): include: Add some error codes. msi: Make the string reference count a short. msi: Make the string reference count a short. msi/tests: Run the RemoveODBC action to unregister the fake drivers. msi: Release summary information on error in msi_parse_patch_summary. msi: Move application of substorage transforms out of msi_parse_patch_summary. msi: Make the string reference count a short. Henri Verbeet (41): wined3d: Add a separate function for wined3d object initialization. wined3d: Simply inline dumpResources(). wined3d: Make some functions static. wined3d: Rename HW_VENDOR_WINE to HW_VENDOR_SOFTWARE. wined3d: Rename some GL vendors. d3d8/tests: Use color_match() in test_rcp_rsq(). d3d8/tests: Clear with colors that are more obviously different from the expected value in test_rcp_rsq(). wined3d: Don't use GLSL if the supported version isn't at least 1.20. wined3d: Capture the correct scissor rectangle. ddraw: Fix and clarify texture filter state mappings. quartz: Don't return a pointer to a stack variable in AMFilterData_ParseFilterData(). wined3d: Pass the correct window to Present() in IWineD3DSurfaceImpl_BltOverride(). wined3d: Pass the correct window to Present() in IWineD3DSurfaceImpl_Flip(). wined3d: Pass the correct window to Present() in IWineGDISurfaceImpl_Flip(). wined3d: Add a separate function for adding declaration elements in ConvertFvfToDeclaration(). wined3d: Add an extensionless STATE_INDEXBUFFER handler. wined3d: Get rid of state_nogl(). wined3d: Update shader constants on viewport changes. wined3d: Validate some more states. wined3d: Add a FIXME for predicated shader instructions. d3d9/tests: Add some depth buffer tests. d3d8/tests: Add some depth buffer tests. wined3d: Fix a GL extension prototype. wined3d: Don't write past the end of the buffer's conversion_map. winex11.drv: Allow OpenGL on minimized windows. wined3d: Add a separate function for rendertarget view initialization. wined3d: Add a separate function for palette initialization. wined3d: Disable strict draw ordering by default. wined3d: We always support at least a single modelview matrix. wined3d: Prune unsupported world matrix transform states. wined3d: Get rid of glRect from IWineD3DSurfaceImpl. wined3d: The currentDesc and pow2 width/height are the same for power of two textures. wined3d: Get rid of the width and height parameters to surface_allocate_surface(). wined3d: Get rid of the width and height parameters to surface_upload_data(). wined3d: Simply pass an IWineD3DSurfaceImpl pointer to context_apply_attachment_filter_states(). wined3d: Simply pass an IWineD3DSurfaceImpl pointer to context_attach_surface_fbo(). wined3d: Simply pass an IWineD3DSurfaceImpl pointer to context_attach_depth_stencil_fbo(). wined3d: Store render target attachments as IWineD3DSurfaceImpl pointers in struct fbo_entry. wined3d: Store the depth/stencil attachment as IWineD3DSurfaceImpl pointer in struct fbo_entry. wined3d: Remove some dead code from IWineD3DDeviceImpl_Uninit3D(). wined3d: Allow offscreen depth/stencil clears again with FBOs. Jacek Caban (6): mshtml: Fixed nsIHttpChannel::GetRequestSucceeded implementation. mshtml: Improved focus handling. mshtml: Use DOM designMode to switch to editor mode. mshtml: Use NSContainer HWND in handle_blur. jscript: Use special case for lastIndex Share this post Link to post