lunner 0 Posted January 9, 2000 i am using 3.66 TNT driver and the default audio driver. It seems Quake 3 will lock up quite a bit, but not the whole screen. A small part of the screen near the pic of the one of the players would still be redrawed, sound do come out. Then a few secs later the game will refresh itself. kinda like lag. When entering the console to check for error: ....sound initialization..........initializing DirectSound locked hardware. ok ....... Sound Info ..... Sound system is muted. 1 stereo 32768 samles 16 samplebits 1 submission_chunk 22050 speed 0x94b0050 dma buffer Forcing all sounds to 8 bit No background file ............. loading dll file ui. Failed to load dll. looking for qvm. loading vm file vm/ui.qvm. vm file ui compiled to 902626 bites of code ....... What is really weird is that when it locks up if i bring up the console and then close it. The game will be ok. but then it will lock up again in a few secs.. I don't know what else i should do? Plz Help ............ [This message has been edited by lunner (edited 09 January 2000).] [This message has been edited by lunner (edited 09 January 2000).] Share this post Link to post
Ekstreme 0 Posted January 9, 2000 Man are you asking for a blasting from your FIRST post!!! GO SEARCH THE PREVIOUS POSTS!!!!!! *POP* F**K there goes another vein in my forehead!!! Not a good start, but hey WELCOME! Share this post Link to post
lunner 0 Posted January 9, 2000 YES I finally got it working !!!! You guys don't know how much this sucks but i got the game working with the default audio driver and get this Nvidia driver version 1.9.1.0 under win2K pro. final Very weird. Not the best driver but it works, oh well. Anyone know why the card is listed PCI bus? Thanks Share this post Link to post