tiforp 0 Posted February 13, 2000 I have read all the topics on UT I could find, but I dont think that any off them covered my problem: Whenever I fire a grenade (secondary fire with the Rocket Launcher) I don't see smoke -- instead I see black sqaures aorund the greande. I use Win2k build 2195.1 and my videocard is a Creative Annihilator Pro (nVidia GeForce w/ DDR RAM) with the unofficial win2k 3.76 drivers. I have tried the 3.75 and the 3.69 drivers too but that doesn't help. Btw: I get the same black squares in Win98SE while using the official 3.68 drivers. Is there a solution floating around somewhere??? Share this post Link to post
hteles 0 Posted February 13, 2000 The same happens to me when playing in Opengl Mode, but not in D3D. remenber that the OGL mode of unreal is Unsupported Share this post Link to post
tiforp 0 Posted February 13, 2000 But there must be some solution! I have seen others running UT in OpenGL without the problem. Can anybody confirm that?? ------------------ Share this post Link to post