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Xiven

Detonator 2 and OpenGL

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Just spotted this over on http://www.3dspotlight.com

Hope it helps someone...

 

Windows 2000 & Detonator 2 OpenGL fix

[Comments] by Thomas McGuire @ 16:53

Those of you out there who are experiencing crashes in Opengl games such as Soldier of Fortune (e.g. GLimp_EndFrame() - SwapBuffers() failed!) after installing the Detonator 2 drivers for Windows 2000 will need to fix it using this procedure.

1. Click, Start, Run.

2. Type in regedit & hit Enter.

3. Go to [HKEY_LOCAL_MACHINE\Software\Microsoft\WindowsNT\CurrentVersion\OpenGLDrivers]. Delete the RIVATNT subkey.

4. Go to [HKEY_LOCAL_MACHINE\Software\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers] & make a New String Value entitled RIVATNT

& give it a value of nvoglnt.

Thanks to the nVidia newsgroup (unknown_error in particular) for mentioning the basic fix

 

_Update_ - Step 4 has changed! UT works in OpenGL

 

--

Xiven

 

[This message has been edited by Xiven (edited 05 June 2000).]

 

[This message has been edited by Xiven (edited 05 June 2000).]

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Wow! this is great! I've been blue screening every game that runs opengl in Win2k with the 5.22 drivers. Do you think this fix will work for that?

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THANKS THAT WORKED GREAT. Tribes used to give me a BSOD whenever i tried switching to openGL. That fixed worked 100%.

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ok..fixing to try them.. yah Tribes would give me BSOD as well.... see you on the other side!

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woohooo! It worked... UT, Q3 and TRIBES work great! thanks for the great post. I've been having troubles with all the 5.xx drivers and nothing has seemed to help and this is the first post I've seen on the issue! I'm going to link this to the other forums I've posted to in case any one else can use it. Thanks again.

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hey

ive done all this regedit stuff for quake2 and it still doesnt work

i have a diamond tnt2ultra running that detonator2 5.22 thing

please help me its pissing me off!!!!!!

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