Behlal 0 Posted August 22, 2000 Does it matter to games whether they are run on a FAT32 or NTFS file system? Are there any compatibilty issues or speed issues with NTFS and games? The main games I play are Asheron's Call and Counter Strike. Does anyone know whether NTFS is better or worse for these? Thanks, Matt Share this post Link to post
Bursar 0 Posted August 22, 2000 It shouldn't make any difference. File System calls are handled by the O/S rather than the application, so everything should continue to work fine. I have both my drives configured to run NTFS under Win2k, and all my games install and run perfectly. I don't have Asheron's call, but Half-Life and all the various mods I've tried (not CS though, as I'm not a fan of it) runs flawlessly. I can't say as I've noticed any performance differences either way (which is probably a good thing), but with 512MB RAM, most of my games don't do a huge amount of disk thrashing anyway ------------------ PIII 650 Coppermine Intel 440BX-2 Motherboard 2x256MB PC 100 RAM Maxtor 92049U6 20.4GB 7200RPM UDMA66 Maxtor 52049U4 20.4GB 7200RPM UDMA66 Matrox Millenium G400 MAX AOpen 52x IDE CD-ROM Yamaha CRW4416S SCSI CD-RW Microsoft IntelliMouse Explorer USB Microsoft SideWinder Force Feedback Pro US Robotics Sportster Flash v90 External modem Iiyama Vision Master Pro 17 3Com EtherLink XL PCI (3c900B Combo) Adaptec 2940 Ultra Wide SCSI controller Sound Blaster Live! Value Windows 2000 Professional Share this post Link to post
SHS 0 Posted August 22, 2000 Bursar yes it dose make a difference on file system but that will depend on the games it self older dos one are well know for this being they try wirte 16bit file system but windows games shouldn't have this problem. Share this post Link to post
DeadCats 0 Posted August 22, 2000 You should have no problems with either game on a 32-bit FAT Share this post Link to post
clutch 1 Posted August 22, 2000 Hey SHS, could you follow that up with an example? I was under the impression that the OS handled all the I/O calls to the HD (as Bursar stated). If this were the case, then wouldn't 16-bit apps not work on NTFS partitions as well? I have numerous 16-bit legacy apps on my network that run on machines with NTFS partitions. ------------------ Regards, clutch Share this post Link to post
SHS 0 Posted August 22, 2000 here any example Space Hulk "Electronic Arts" it will run under 16bit fat only but not 32bit nor NTFS So you see clutch has nothing to do with I/O calls to the HD. It has do with the way some app write ~temp files. Network app don't work in the same way as local app dose. Share this post Link to post
LoW_beta 0 Posted August 23, 2000 Using NTFS and gaming with no problems. Asherons' call runs great but the sound is crappy compared to Win98 or WinME using a SBLive with the newest Liveware drivers. If you're going to dedicate the drive to one OS then NTFS is the way to go. Share this post Link to post
clutch 1 Posted August 23, 2000 That's cool. I actually meant that I had apps running locally and networked that were 16-bit and ran on NTFS (some old crap that carried over from DOS like PLC and phone programming software). But I never saw an app that refused to run due to NTFS. ------------------ Regards, clutch Share this post Link to post