Chipmunk 0 Posted November 15, 2000 When I converted from Win 98 to Win 2k, I experienced a major problem when running direct3d or opengl games or applications. For example, when I run 3d Mark 2000, sometimes half way through the testing, a blue screen of death will appear, with an error message: ***STOP:0x0000001E (0xc0000005, 0xBCA6E379, 0x00000000, 0x3f1999B1) KMODE_EXCEPTION_NOT_HANDLED ***Address BCA6E379 base at BCA39000, DateStamp 3a076179 - nv4_disp.dll Beginning dump of physical memory Physical memory dump complete. Contact your system administrator or technical support group. When I run games like Half Life: Counterstrike & Quake 3 Arena, I get the same problem & the same error message about after half an hour of gaming. I've installed Directx 8 final, Detonator 7.17 drivers, AGP 4-in-1 drivers, the patch posted by Microsoft, & absolutely everything that Geforce FAQ could suggest. I still get the problem no matter what drivers I use (6.18, 6.31, 6.34, 6.47, 7.17) & no matter whether I use Directx 7 or Directx 8. The problem never goes away. I need help here!!! Here's my system specs: AMD Athlon 700mhz Creative Gefore Pro (DDR) Kingston PC100 256 mb ram Sound Blaster Live! Player Maxtor Diamond 20.4 7,200 rpm hdd MSI K7Pro mainboard & the rest ain't important... I need help! Please respond!!! Share this post Link to post
yakkob 0 Posted November 15, 2000 I think you ought to leave the nvidia det drivers out of it, and install CREATIVE ones. I had this issue with a TNT2 card. When I used the manufacturers drivers, the problem was resolved. Yak -- Share this post Link to post
Chipmunk 0 Posted November 15, 2000 Nope, it doesn't work. In fact, I get a performance drop in 3D Mark 2000 from 4200 to 3400. Share this post Link to post