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bobbinbrisco

what's new in UT patch 436

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i have already got patch 432 is the new patch for unreal 436 worth getting?- what's new in it?

 

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2 Computers (networked)both have :

 

Intel SE440BX2

Pentium III 700Mhz (100)

LS-120 120 Mb (100MHz)

Fujitsu 17.3 GB Ultra DMA 66/10.2 GB Ultra DMA 66

Mitsubihi 50X IDE

Creative Vibra PCI 128bit

Matrox Millenium G400 16Mb AGP/Diamond Viper V770 Ultra 32MB AGP

Bay Netgear 10/100PCI

Medium ATX Tower case

120W Multimedia

MS Internet KB (PS2)

MS Win2000 Pro

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Fixes from v432 include:

 

- fixed joystick button handling code (thanks Chris Carollo).

- hack fix for bad playerstart in CTF-Coret.

- fixed crash for servers with more than 255 characters worth of server packages.

- fixed problems with single player ladder than cropped up in 432.

- Server now report to clients whether or not they are password protected.

- Fixed incompatibility in ChallengeHUD that caused problem for some mods.

- In the editor, the "TextureLock" option should work 100% now.

- Fixed the editor crash that some people were getting when docking a browser and getting a crash when trying to restart the editor.

- Rewrote "UEditorEngine: :polySelectMatchingBrush" because SHIFT+B was crashing at random times in the editor. Should be stable now.

- Brush clipping was merging faces on the resulting brush in the editor.

- May have fixed the random "WinMain/message pump" crash in the editor.

- Pre-432 spectators not allowed to join 436 servers (because of incompatibility).

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