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Sparhawk

BG2: TOSC and W2k hangs...

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Baldurs Gate 2 and other D3D games constantly hangs on my W2k machine. I have a nVidia TNT2 M64 card with Det6.49, a SBLive!1024 with the newest drivers. Usually the sound starts to loop and the game hangs the system. Nothing short of a hard reset helps.

What the f**k is wrong? Other games, NoOne Lives Forever, Ground Control (this one is real BAD)... Any suggestions?

 

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// Sparhawk

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Man, I dont know. Sounds like you have some type of issue going on tho. A few off the top of my head... DirectX8?.. but usually they are old motherboards and or chipsets. What kinda board and chipset are you using. Old versions of ALi chipsets and VIA chipsets had terrible times with Nvidia products under win2k. I ***ure you that BG2 will run great under win2k, I played for TOO many hours. But the biggest issues I've seen are due to chipsets. My old Ali board wont work with any TNT product and win2k at all. Some via stuff will work, but not well for 3d stuff. It seem that most reputable board manufacture company has gotten rid of most of the sever stability problems. Plus, I just bought a batch of 5 computers for my work, and I ordered them with those M64 TNT cards, and they SUCK! Im soo pissed I didnt have the option to put in Geforce 2 MX's in.

 

Jeff

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Try installing the Detonator 3 drivers.

 

They seem to be the most stable.

 

Do you run ground control or no one lives forever in D3D or OGL? If OGL, then it looks like you have a D3D driver issue. I would try installing the Det. 3 drivers. I have Det 3's and DX8 running and haven't had any lockups at all.

 

Hope this helps.

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Hi, I have the Detonator 3 drivers from nVidia and I also have Dx8 and SP1.

 

I just installed the newest VIA drivers 4.26 I think it is and I haven't had any hangs yet. So the problem might be solved.

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