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Wine release 1.5.17

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The Wine development release 1.5.17 is now available.

 

What's new in this release (see below for details):

- Sub-pixel font anti-aliasing in the DIB engine.

- Support for automatic installation of ActiveX controls.

- Automatic fallback to TLS 1.0 for secure connections.

- Beginnings of the DirectWrite text analyzer.

- Better handling of font outlines in OpenGL.

- Various bug fixes.

 

The source is available from the following locations:

 

http://prdownloads.sourceforge.net/wine/wine-1.5.17.tar.bz2

http://mirrors.ibiblio.org/wine/source/1.5/wine-1.5.17.tar.bz2

 

Binary packages for various distributions will be available from:

 

http://www.winehq.org/download

 

You will find documentation on http://www.winehq.org/documentation

 

You can also get the current source directly from the git

repository. Check http://www.winehq.org/git for details.

 

Wine is available thanks to the work of many people. See the file

AUTHORS in the distribution for the complete list.

 

----------------------------------------------------------------

 

Bugs fixed in 1.5.17 (total 53):

 

12651 Bad sound quality in Starcraft when running with hardware acceleration

13465 Overlord: adding native d3dx9_36.dll results in a crash

15256 Disabling OpenGL output in WinUAE causes crash, possibly in x11drv_main

15973 Encoding/escaping issues in some foreign chm files

18083 Metatrader: doesn't respect charts sorting/sequency when restarted

19100 Age of Wonders Shadow Magic: Game doesn't launch!

20755 Minor display problems in Mafia

21226 MetaEditor has black rows in the text editor.

21694 MotorM4X fails to run

22034 EXIT_ON_ERROR should use ERR instead of WARN in winealsa.drv

22065 HeadOverHeels crashes

22308 Downloadable content is unauthorized and disabled when logged in to Dragon Age: Origins server

22350 package Mono so it can be included in a default Wine install

22696 RCT2 crashes when changing screen resolution

23837 The Spirit Engine 2 crashes on startup when using ALSA hardware driver backend (ALSA hw emu and OSS hw/sw emu work)

24453 Snes9x 1.52 runs very slowly with DirectDraw.

24557 winmm/msacm: Improper shutdown sequence

24639 James Cameron's Avatar: The Game demo - no sound without hardware acceleration = emulation

24873 LTSPICE crashes some seconds after running a simulation

25060 Microsoft .NET Framework 3.5 installer does not complete

25385 The UnderGarden Demo won't run without winetricks d3dx9_36

26877 Cannot save games in Sim City 3000 Unlimited

27056 WebcamMax: Crash at installation

27741 Imbricated for loops parameters not expanded correctly

27813 Windows 7 msacm32 needs CompareStringOrdinal

28422 scanf family of functions provides only 7 digits of precision for converting doubles and long doubles

28477 Pollux Ride : Unhandled exception: unimplemented function msvcp80.dll.??0?$basic_fstream ( -at -) DU?$char_traits ( -at -) D ( -at -) std ( -at -) ( -at -) ( -at -) std ( -at -) ( -at -) Q

28871 MT5 installs but window doesn't respond

29147 Metatrader freezes when an expert advisor is loaded

29250 Blurry fonts antialiasing in Word 2007/2010

29452 msi installer doesn't show open dialog

29513 win2flash crashes on start with segfault

30100 LT Spice freezes

30206 Doom Builder 2: fails to initialize graphics when opening a map

30241 Heroes IV Crash in 16:9 resolution

30598 Evernote can't connect to server

30762 msxml3/domdoc tests flaky

30806 Console2: fails to start

30908 SlingPlayer 2 crashes when connecting through a proxy

30947 Tropico 4: crashes on startup

31473 AirMech installer does not start up

31982 Black shadow flash in a moment after right clicking on the main window of Thunder

31995 Artweaver Free v3.1 fails to start without native crypt32.dll

32039 Ankh hangs on start with built-in msvcp71

32052 Microsoft SQL Server 2000 Desktop Engine (MSDE 2000) Release A installer creates incorrect registry entry

32066 Right click menu of QQ2012 system tray flushes and disappears

32080 Installation of CorelDRAW 12 fails

32081 Civilization V fails to start a game without native d3dx9_36 (crashes in d3dx9_36/math.c)

32117 Genesis Rising crashes on start

32118 Invoke() is broken for IFileSystem

32122 msi: crash running tests for MSI products patching

32156 .Net 3.0 (dotnet30) installer fails

32165 .NET installer does not set file dates

 

----------------------------------------------------------------

 

Changes since 1.5.16:

 

Alexandre Julliard (36):

user32: Don't flush window surfaces while waiting for a sent message reply.

winex11: Delay mapping a layered window until its attributes are set.

ntdll: Avoid using Low/HighPart of a large integer when not necessary.

ntdll: Add a helper function to set file times.

ntdll: Remove futimes implementation from libport, it's only needed in ntdll.

gdi32: Avoid some redundant registry calls while loading the font cache.

gdi32: Store the font file name in Unicode in the font cache.

gdi32: Store the fontconfig anti-aliasing flags for each font.

gdi32: Add a parameter to return anti-aliasing flags in the SelectFont driver entry point.

gdi32: Store the anti-aliasing flags in the DC when selecting a font.

gdi32: Disable anti-aliasing when necessary in the various drivers.

gdi32: Move checking of the subpixel support and gasp flags to freetype.c.

gdi32: Set the font anti-aliasing flags from the fontconfig information if available.

urlmon: Add po file support for resource translation.

gdi32: Determine the default anti-aliasing parameters in the null driver SelectFont entry point.

winex11: Use the default anti-aliasing parameters from gdi32.

winex11: Store the anti-aliasing flags in the device instead of the font cache.

include: Add format definitions for wglUseFontOutlines.

gdi32: Get rid of the non-standard flags in GetRasterizerCaps.

gdi32: Use the fontconfig anti-aliasing setup even for non-fontconfig fonts.

gdi32: Avoid opening the desktop registry key multiple times.

gdi32: Take into account the FontSmoothing key for anti-aliasing.

user32: Force refreshing the non-client area when the window surface is changed.

opengl32: Update to the current OpenGL spec.

opengl32: Generate our own wgl.h header from the OpenGL registry data.

opengl32: Avoid using the system GL headers.

gdi32: Avoid using the system GL headers.

winex11: Avoid using the system GL headers.

wined3d: Make use of the generated wgl.h header.

opengl32: Don't substitute OpenGL types that are already defined in wgl.h.

ntdll: Fix access/write file time mixup.

configure: Check for getopt_long_only instead of getopt_long.

configure: Remove checks for OpenGL headers that are no longer used.

wined3d: Link directly to opengl32.

opengl32: Get rid of the extension removal hack in wglGetProcAddress and clean up the tracing.

opengl32: Get rid of wine_ prefix on generated functions.

 

Alistair Leslie-Hughes (1):

iads.idl: Add missing interfaces.

 

Andrew Eikum (1):

oleaut32: helpcontext is not an offset.

 

André Hentschel (33):

dplayx/tests: Add missing GetPlayerName test.

fusion: Reorder some code to avoid memory leak (coverity).

gdi32: Avoid memory leaks (coverity).

ieframe: Avoid memory leak (coverity).

oleaut32: Don't leak SafeArray (coverity).

ole32: Don't leak memory allocated by enumx_allocate (coverity).

rpcrt4: Reorder code to make sure RpcBindingFromStringBinding[AW] cleans up (coverity).

shell32: Reorder code to avoid memory leaks (coverity).

urlmon: Avoid memory leaks (coverity).

msxml3: Avoid memory leak (coverity).

ole32: Don't leak memory allocated by FileMonikerImpl_DecomposePath (coverity).

oleaut32: Don't leak memory allocated by heap_alloc_zero (coverity).

setupapi: Avoid memory leaks (coverity).

ole32: Don't leak memory allocated by ProgIDFromCLSID (coverity).

dplayx: Reorder some code to avoid memory leak (coverity).

comdlg32: Fix usage of constants.

user32: Avoid memory leaks (coverity).

usp10: Avoid memory leak in ScriptTextOut (coverity).

wineps: Avoid memory leaks (coverity).

winex11: Avoid memory leaks (coverity).

wininet: Fix WININET_SetAuthorization on error path (coverity).

vbscript: Avoid memory leak in compile_select_statement (coverity).

winspool: Avoid memory leaks (coverity).

winex11: Avoid memory leaks (coverity).

riched20: Remove duplicate operand in expression (coverity).

urlmon: Fix copy and paste error (coverity).

d3dx9_36: Return on error (coverity).

dmloader: Fix sizeof statement (coverity).

d3dx9_36: D3DXCreateFontIndirectW seems no longer to be a stub.

start: Fix mask for creation flags (coverity).

winmm: Mark up fallthrough switch case (coverity).

winhlp32: Mark up fallthrough switch case (coverity).

xcopy: Fix indentation of a break (coverity).

 

Aurimas Fišeras (2):

po: Update Lithuanian translation.

po: Update Lithuanian translation.

 

Christian Costa (8):

d3drm: Init vertices before creating group.

d3drm: Move mesh builder data cleaning code into a separate function.

kernel32: Implement CompareStringOrdinal.

dmusic: Dump port params only once.

dmusic: Display new ref in AddRef and Release.

dmusic: Remove unused variables.

dmusic: Init port caps dwSize member before calling GetPortCaps.

d3dxof/tests: Pass level by value in process_data rather than a pointer.

 

Daniel Lehman (11):

msvcp90: Set eof state in istream::peek if got eof.

msvcp: Sync istream::peek implementations.

msvcp90: Update fpos::off instead of pos in stringbuf::seekoff.

msvcp90: Fix usage of fpos::off vs fpos::pos.

msvcp90: In istream::tellg don't use sentry.

msvcp: Sync fpos usage and istream::tellg.

msvcrt: Return value from MSVCRT____mb_cur_max_func instead of pointer.

msvcp90: Use streambuf sgetc/snextc in std::getline(istream &).

msvcp: Sync std::getline(istream &) implementations.

shell32: Initialize fAnyOperationsAborted in SHFileOperation.

msvcp90/tests: Add fstream::tellg tests.

 

Detlef Riekenberg (6):

winhttp: Accept WINHTTP_OPTION_CONFIGURE_PASSPORT_AUTH as session option.

schtasks: Add a stub schtasks.exe.

mstask: Implement GetTargetComputer.

mstask/tests: Add tests for GetTargetComputer.

mstask: Implement SetTargetComputer.

mstask/tests: Add tests for SetTargetComputer.

 

Dmitry Timoshkov (4):

gdiplus: Add support for extra transformation in GdipMeasureDriverString and GdipDrawDriverString.

gdiplus: Allocate a copy of the graphics transformation matrix on the stack instead of cloning it.

gdiplus: Avoid GdipCloneMatrix calls for the graphics transformation matrix.

gdiplus: Store transformation matrix directly in the objects.

 

Erich Hoover (1):

ntdll: Implement nanosecond precision file time storage.

 

Francois Gouget (7):

services: Fix compilation on systems that don't support nameless unions.

cmd: Make WCMD_forf_getinputhandle() static.

winemenubuilder: Use the same icon name on Mac OS X as on Unix.

winemenubuilder: Return the icon identifier instead of the full path on Mac OS X too.

kernel32/tests: Make test_CompareStringOrdinal() static.

msvcp71: Remove an unused VTBL wrapper.

Assorted spelling fixes.

 

Frédéric Delanoy (14):

ws2_32/tests: Remove dead code (coverity).

crypt32: Avoid double free in CRYPT_LoadSIP on error path (coverity).

gdiplus/tests: Cleanup resources on error path in test_font_height_scaling (coverity).

po: Update French translation.

cmd: Avoid handle leaks (coverity).

rpcrt4: Fix resources leaks.

cmd: Fix some leaks (coverity).

msvfw32: Fix a leak (coverity).

msi: Fix a leak (coverity).

cmd/tests: Simplify 'if' comparison tests.

iphlapi: Fix some leaks (coverity).

msi: Fix some leaks (coverity).

d3drm: Fix a leak (coverity).

ole32: Fix some leaks (coverity).

 

Hans Leidekker (28):

comctl32: Use the dialog template caption as default propsheet title.

msi: Add a test for embedded nulls in string property values.

msi: Add more tests for embedded nulls in string property values.

msi: Add support for storing strings with embedded nulls in the string table.

msi: Store string length in the record structure.

msi: Get rid of MSI_RecordSetStringA.

msi: Preserve strings with embedded nulls in the record implementation.

msi: Preserve strings with embedded nulls when copying from the string table to a record.

msi: Preserve strings with embedded nulls when copying from a record to the string table.

msi: Add a length parameter to msi_set_property and use it where appropriate.

msi: Return length instead of size from deformat_string.

msi: Don't create a copy of deferred custom action data.

msi: Add a length parameter to msi_strcpy_to_awstring and use it where appropriate.

msi: Pass string length to msi_set_property in ACTION_CustomAction.

winhttp: Fix the error returned from WinHttpGetProxyForUrl when autodetection fails.

wbemprox: Avoid a crash when serializing object text.

msi: Return length for the empty string in msi_string_lookup.

msi: Fix handling of strings with embedded nulls in msi_addstring.

msi: Preserve strings with embedded nulls in the record formatting implementation.

msi: Fix handling of REG_MULTI_SZ values in the WriteRegistryValues action.

msi: Avoid a crash when target paths have not yet been resolved.

msi: Return correct length for the empty string from deformat_string.

msi: Remove a component regardless of its install state, unless it's a permanent component.

msi: Make sure either the REINSTALL or the REMOVE property is set when the product is already installed.

msi: Register dlls in a separate process.

xpssvcs: Add stub dll.

msi: Fix use of uninitialized variables.

msi: Avoid a string copy when comparing SQL keywords.

 

Henri Verbeet (33):

d3dx9: Avoid LPDIRECT3DSURFACE9.

d3dx9: Avoid LPDIRECT3DVOLUME9.

d3dx9: Avoid LPDIRECT3DDEVICE9.

dxdiagn: Avoid depending on ddraw.h.

wined3d: Don't depend on device internals in fragment_pipeline.alloc_private().

d3d9/tests: Avoid LPDIRECT3DTEXTURE9.

d3d9/tests: Avoid LPDIRECT3DVERTEXBUFFER9.

d3d9/tests: Avoid LPDIRECT3DSURFACE9.

mmdevapi: Avoid a couple of dependencies on ddraw.h.

ddraw: Avoid LPDIRECTDRAWSURFACE7.

ddraw: Avoid LPDIRECTDRAWSURFACE4.

wined3d: Simplify shader selection.

wined3d: Enable or disable the fragment pipe in shader_select().

ddraw: Avoid LPDIRECTDRAWSURFACE3.

ddraw: Avoid LPDIRECTDRAWSURFACE2.

ddraw: Avoid LPDIRECTDRAWSURFACE.

wined3d: Use the shader object ids as program key.

wined3d: Introduce a separate structure for the vs specific fields in struct glsl_shader_prog_link.

ddraw: Avoid LPDIRECTDRAWPALETTE.

ddraw: Avoid LPDIRECTDRAWCLIPPER.

ddraw/tests: Avoid LPDIRECTDRAW7.

wined3d: Introduce a separate structure for the ps specific fields in struct glsl_shader_prog_link.

wined3d: Use more consistent names for the various bumpenv uniforms.

ddraw: Avoid LPDIRECTDRAW.

ddraw: Avoid LPDIRECT3DVERTEXBUFFER7.

wined3d: Use the correct RGTC constant in format_texture_info.

wined3d: Introduce a separate function for initializing vs uniform locations.

wined3d: Introduce a separate function for initializing ps uniform locations.

ddraw: Avoid LPDIRECT3DVERTEXBUFFER.

ddraw: Avoid LPDIRECT3DEXECUTEBUFFER.

ddraw: Avoid LPDIRECT3DTEXTURE2.

wined3d: Introduce a separate function for generating the fixed function fog GLSL code.

wined3d: Introduce a separate function for generating the sRGB write GLSL code.

 

Hiroshi Miura (1):

wininet: Add a TLS fallback mechanism.

 

Huw Davies (2):

gdi32: Implement sub-pixel glyph smoothing.

vbscript: The first day of the week should default to Sunday, not the system default.

 

Hwang YunSong (2):

po: Update Korean translation.

po: Update Korean translation.

 

Jacek Caban (34):

urlmon.idl: Moved CopyBindInfo declaration to public header.

urlmon.idl: Added ICodeInstall declaration.

vbscript: Added support for negative constants.

vbscript: Print more informative FIXME when parser fails.

d3dx9mesh.h: Fixed D3DXConvertMeshSubsetToStrips declaration.

vbscript: Added support for more builtin constants.

jscript: Fixed some leaks (coverity).

advpack: Added ExtractFilesW implementation.

urlmon.idl: Added AsyncInstallDistributionUnit declaration.

widl: Define PROXY_DELEGATION in dlldata.c when needed.

explorerframe: Moved TaskbarList implementation to explorerframe.

cabinet: Improved debug traces.

wininet: Write received data to cache before notifying progress.

wininet: Commit cache file as soon as all data is written.

urlmon: Moved extracting callback from IBindCtx to separated function.

urlmon: Added AsyncInstallDistributionUnit implementation.

mshtml: Try to install ActiveX if it's not registered.

jscript: Use prop_put in jsdisp_propput_dontenum.

jscript: Create non-enumerable properties in jsdisp_propput_const.

jscript: Use jsdisp_propput_dontenum where appropriate.

jscript: Added propertyIsEnumerable implementation.

jscript: Added more enumerable attribute tests.

mshtml: Don't call CP event sinks on detached documents.

mshtml: Keep reference to document node in fire_event_obj.

mshtml: Ignore one more property change notification to fix some IE installations.

widl: Ignore -app_config option.

mshtml: Added IHTMLObjectElement::name property implementation.

mshtml: Don't pass hash part of URI to EvaluateNewWindow.

mshtml: Call set_current_uri in navigate_proc.

mshtml: Use fregment-less URI in super_navigate.

mshtml: Added IPersistHistory::SaveHistory implementation.

mshtml: Use flags in navigation functions.

mshtml: Added IPersistStream::LoadHistory implementation.

jscript: Fixed leak in disp_propget.

 

Jason Edmeades (7):

cmd: Don't overflow parameter length when copying substring.

attrib: Support relative paths as args.

attrib: Add support for attrib /s.

attrib: Add attrib /d support.

cmd: Fix for loops within for loops.

xcopy: Fix resource leak (coverity).

attrib: Remove redundant code.

 

Juan Lang (2):

rsaenh: Ensure a PKCS1 data block has at least minimum length.

Revert "crypt32: Correct CryptVerifyMessageSignature's use of pcbDecoded.".

 

Julian Rüger (2):

po: Update German translation.

po: Update German translation.

 

Józef Kucia (8):

d3dx9: Rename copy_simple_data to convert_argb_pixels.

d3dx9: Rename point_filter_simple_data to point_filter_argb_pixels.

d3dx9: Introduce a function for copying pixels.

d3dx9: A simple copy isn't enough when a color key is provided.

d3dx9: Correct the FIXME message in ID3DXFont::GetGlyphData.

d3dx9: Handle NULL viewport in D3DXVec3Unproject.

d3dx9: Handle NULL arguments in D3DXVec3Project.

d3dx9: Handle NULL arguments in D3DXVec3Unproject.

 

Jörg Höhle (6):

winmm: Turn some MCI parser ERR into FIXME.

winealsa: Fix capture overrun logging.

ntdll: Do not execute callbacks past DeleteTimer(INVALID_HANDLE_VALUE).

winmm: Prefer using MMSYSERR_* over AUDCLNT_E_* from mmdevapi.

winmm: Avoid generic MMSYSERR_ERROR during initialisation.

winmm: Call IsFormatSupported for WAVE_FORMAT_QUERY only.

 

Ken Thomases (1):

opengl32: Don't lose __wine_set_pixel_format() declaration during make_opengl.

 

Lauri Kenttä (2):

po: Update Finnish translation.

po: Update Finnish translation.

 

Maarten Lankhorst (1):

ws2_32: Define IP_UNICAST_IF if not found on linux.

 

Marcus Meissner (1):

dsound: HeapFree secondaries (Coverity).

 

Matteo Bruni (6):

wined3d: Ensure GL_FRAGMENT_PROGRAM_ARB is enabled when using ARB shaders.

wined3d: Pop control frames in disabled if branches (ARB shader backend).

d3dcompiler: Don't take the sign as part of the numeric token.

d3dcompiler: Allow a comma at the end of an initializer.

d3dcompiler: Skip stray semicolons outside of functions.

d3dcompiler: Put data type name of constants on the heap.

 

Michael Stefaniuc (8):

user32/test: Don't over-allocate memory for DDEDATA.

ole32/tests: Fix a memleak on an error path (Smatch).

usp10: Use FIELD_OFFSET to calculate the size of a struct with variable length array.

user32: Avoid sizeof on structs with variable length array.

localspl: Avoid using sizeof on structs with variable length array.

gdi.exe16: Use FIELD_OFFSET to calculate the size of structs with variable length array.

itss: Use FIELD_OFFSET to calculate the size of a struct with variable length array.

msi: Use FIELD_OFFSET to calculate the size of structs with variable length array.

 

Nikolay Sivov (12):

dwrite: Added initial test code for text analyzer tests.

dwrite: Added a stub for IDWriteTextAnalyzer.

dwrite: Implement initial script itemization for AnalyzeScript().

dwrite: Support itemization up to codepoint 0x2ff (Latin range).

dwrite: Support for Greek and Cyrillic ranges.

dwrite: Support for Armenian, Hebrew and complete Arabic ranges.

dwrite: Support nine more script ranges up to code point 0x0bff.

msxml3: Fix indexed access to schema collection namespace uris.

dwrite: Support more script ranges, up to Mongolian.

scrrun: Invoke() takes interface pointer, not a pointer to pointer.

scrrun: Added a stub for IFolder interface.

dwrite: Support eight more script ranges.

 

Nozomi Kodama (1):

d3dx9_36: Add tests for D3DXSHRotateZ.

 

Piotr Caban (18):

msvcrt: Fixed %Lf format handling in scanf.

msvcrt: Improved parsing precision of doubles in scanf.

comctl32: Don't update rebar layout if it doesn't change in REBAR_HandleUDDrag.

comctl32: Fixed RBBS_BREAK flag unsetting in REBAR_HandleUDDrag.

msvcp71: Ignore prot argument in Fiopen_wchar function.

msvcp71: Fixed basic_streambuf vtable.

msvcrt: Allocate buffer in fwrite function.

msvcp90: Fixed incorrect sentry object usage.

msvcp90: Use critical sections in mutex object.

msvcrt: Improved scanf precision.

msvcrt: Improved _atoflt_l precision.

msvcrt: Improved _wcstod_l precision.

msvcrt: Improved strtod_l precision.

msvcrt: Fixed __p___mb_cur_max tests.

msvcp90: Fixed long long printing in tests.

msvcp90: Destroy string returned by basic_stringbuf_char_str_get.

msvcp: Fixed uninitialized variable access in num_get::_Getffld and _Getifld functions.

msvcp60: Fixed basic_streambuf class structure.

 

Rafał Mużyło (2):

gdiplus: Fix logic of treating the region of a string as unclipped.

gdiplus: Mark regions as unclipped correctly.

 

Sam Edwards (6):

opengl32: Fix outline-font glyphs rendering with incorrect front faces.

opengl32: Implement wglUseFontOutlines curve smoothing.

d3d9/tests: Add test for IDirect3DDevice9_Reset with BackBufferWidth/Height = 0.

opengl32: Implement the wglUseFontOutlines WGL_FONT_LINES format.

d3d8/tests: Add test for IDirect3DDevice8_Reset with BackBufferWidth/Height = 0.

opengl32: Apply correct normals to text rendered with wglUseFontOutlines.

 

Tatyana Fokina (1):

ole32: Removed unused parametrs keyname and valuename in COM_RegReadPath.

 

Vincent Povirk (4):

gdiplus: Add tests for drawing recorded metafiles.

gdiplus: Implement drawing metafiles with an emf handle.

gdiplus: Implement GdipCloneImage for metafiles with a handle.

gdiplus: Reimplement GdipCreateMetafileFromEmf without using IPicture.

 

--

Alexandre Julliard

julliard ( -at -) winehq.org

 

 

 

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